GSoC 2015 OpenGL

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Hey,

By way of introduction, my name is Alex Mourtziapis and i am a student at the Department of 
Computing Science at the University of Piraeus,in Greece.I have noticed GL/GLSL tests at (http://www.x.org/wiki/SummerOfCodeIdeas/)
and i would like to give it a bash in this years GSoC. A little bit information about the project 'd be helpful cause some
parts are unclear.
I have knowledge in proramming  and other tools(git,etc) and i also have published an
Android Game(Nitrocity https://play.google.com/store/apps/details?id=com.ShunlessStudio.Nitrocity&hl=en ).Also , i have worked in the
past with vast frameworks like cinder and openframeworks.Additionally i would like to know anything else that is 
not directly part of the project, but related. maybe elaborate on the working alone part ?


Regards,
Alex
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