[Bug 89490] sampler3D in shader silently fails

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



changed bug 89490
What Removed Added
Status NEW RESOLVED
Resolution --- INVALID

Comment # 1 on bug 89490 from
This turns out to be my fault. glValidateProgram was complaining about "active
samplers with a different type refer to the same texture image unit". This was
ignored however. Marking this as closed.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux