[Bug 88719] While using nine gallium tracker and wine Dark Souls 2 causes gpu hang

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Bug ID 88719
Summary While using nine gallium tracker and wine Dark Souls 2 causes gpu hang
Product DRI
Version XOrg git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component DRM/Radeon
Assignee dri-devel@lists.freedesktop.org
Reporter sobkas@gmail.com

Created attachment 112683 [details]
A console log from gpu hang

While using nine gallium tracker and wine Dark Souls 2 causes gpu hang
It happens in no mans wharf while entering shacks or in the last bonfire of old
iron crown dlc.
It can be worked around by adding R600_DEBUG=notiling to env.

Kernel: 3.19.0-rc5-00119-gb942c65-dirty with resume patches:
https://bugs.freedesktop.org/attachment.cgi?id=112527
https://bugs.freedesktop.org/attachment.cgi?id=112528
Mesa: I have tried mesa git master(bc6e57e019bd2399a70acabcad21217aadf2944c),
https://github.com/iXit/Mesa-3D.git(both rebased on top of mesa git and clean
5ff32e24921c86b087085929e86720cc5b64be35 with additional fix for crash during
the start)
There was no difference

Video card:
01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc.
[AMD/ATI] Juniper XT [Radeon HD 6770] [1002:68ba]

I have opened a bug on github: https://github.com/iXit/Mesa-3D/issues/63
and other person was able to reproduce it:
https://github.com/iXit/Mesa-3D/issues/59#issuecomment-70933707


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