[Bug 88717] [r300g] r300compiler error: Failed to translate rgb instruction - while running a game with gallium-nine

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Bug ID 88717
Summary [r300g] r300compiler error: Failed to translate rgb instruction - while running a game with gallium-nine
Product Mesa
Version git
Hardware x86 (IA32)
URL https://github.com/iXit/Mesa-3D/issues/64
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/r300
Assignee dri-devel@lists.freedesktop.org
Reporter fabio.ped@libero.it
QA Contact dri-devel@lists.freedesktop.org

When running Tales of Monkey Island game with quality >= 7/9 using iXit mesa
master branch I get the following error:

r300compiler error: Failed to translate rgb instruction.
r300 FP: Compiler Error:
Failed to translate rgb instruction.
Using a dummy shader instead.
r300: Initial fragment program

If useful I attached the output when running with "RADEON_DEBUG=fp wine
MonkeyIsland101.exe > ~/nine-tales-monkey-island.txt 2>&1".

According to axeldavy on the gallium-nine github issue tracker (
https://github.com/iXit/Mesa-3D/issues/64 ) the shader seems fine, it is likely
a r300 compiler error.


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