Precedence of & and >> is not the same and is not left to right. shift has higher precedence and should be done after the mask. Add parentheses around the mask. Use the already #defined values instead of hardcoding. Signed-off-by: Joe Perches <joe@xxxxxxxxxxx> --- drivers/gpu/drm/radeon/evergreen.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/radeon/evergreen.c b/drivers/gpu/drm/radeon/evergreen.c index a31f1ca..a97a685 100644 --- a/drivers/gpu/drm/radeon/evergreen.c +++ b/drivers/gpu/drm/radeon/evergreen.c @@ -3303,7 +3303,8 @@ static void evergreen_gpu_init(struct radeon_device *rdev) rdev->config.evergreen.tile_config |= ((gb_addr_config & 0x30000000) >> 28) << 12; - num_shader_engines = (gb_addr_config & NUM_SHADER_ENGINES(3) >> 12) + 1; + num_shader_engines = ((gb_addr_config & NUM_SHADER_ENGINES_MASK) + >> NUM_SHADER_ENGINES) + 1; if ((rdev->family >= CHIP_CEDAR) && (rdev->family <= CHIP_HEMLOCK)) { u32 efuse_straps_4; -- 2.1.2 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel