Priority | medium |
---|---|
Bug ID | 83510 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | Graphical glitches in Unreal Engine 4 |
Severity | normal |
Classification | Unclassified |
OS | Linux (All) |
Reporter | geecko.dev@free.fr |
Hardware | Other |
Status | NEW |
Version | git |
Component | Drivers/Gallium/radeonsi |
Product | Mesa |
While all the Linux demos are now running fine, there is some rendering errors left. - Some objects are blurred. It looks like motion blur on objects that don't need it, like cameras, characters or weapons. You can see it in the Elemental Demo or Shooter Game demo. - Some pixels turn black when the camera is static, very noticeable on the sky box in the Mobile Game demo. - It seems that the lighting is too dark in some scenes, can be seen in the Realistic Rendering demo or the Shooter Game demo with the Sanctuary map. HD 7950, mesa-git and llvm-svn on latest Arch Linux.
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