Comment # 129
on bug 78453
from Kai
(In reply to comment #128) > (In reply to comment #127) > > > > With the latest round of patches and builds, I'm falling back to llvmpipe > > again. I gues I know the reason: I probably need a different patch for the > > DDX than > > <http://people.freedesktop.org/~agd5f/0001-radeon-enable-hawaii-accel- > > conditionally.patch>, right? I asked multiple times (comment #117 and > > comment #121) but nobody reacted to that and now I'm seeing no error > > anywhere, but I do see > > > [ 48.086] (--) RADEON(0): Chipset: "HAWAII" (ChipID = 0x67b1) > > > [ 48.086] (II) RADEON(0): GPU accel disabled or not working, using shadowfb for KMS > > in Xorg.0.log again. > > > > As soon as that is resolved, I'm happy to move this to follow-up bugs (like > > speed in 3D applications). > > The latest ddx patch is on the mailing list: > http://lists.x.org/archives/xorg-driver-ati/2014-July/026517.html Thank you very much! Now everything is back to working as before. ;-) As far as I'm concerned this bug can be closed and I can open new ones for the misrendered glyphs, the lacking 3D performance (e.g. 9 FPS in "XCOM: Enemy Unknown", as reported by the Gallium HUD), etc. Thanks to all, who helped getting Hawaii support in shape.
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