I think i probably hit a regression in the mesa libraries since older
versions of mesa used to work. I'll try to downgrade from 10.1.6 and see
what happens.
Am 27.07.2014 um 14:47 schrieb Marek Olšák:
I think the problem is the driver hasn't called
radeon_cs_space_add_persistent_bo.
Marek
On Fri, Jul 25, 2014 at 6:32 PM, Jochen Rollwagen <joro-2013@xxxxxxxxxxx> wrote:
I've recently ported the peopsxgl OpenGL-GPU-Plugin for the pcsx
Playstation1 Emulator to the Powerpc-architecture. When running certain
games (for instance "Vagrant Stories") during longer cut-scenes i get a
reproducible crash of the radeon drm driver (i.e. it always crashes at
certain points in the scene) with the following message (in german):
pcsx: radeon_cs_gem.c:181: cs_gem_write_reloc: Zusicherung
»boi->space_accounted« nicht erfüllt.
Abgebrochen (Speicherabzug geschrieben)
This happens with all the latest 3.10, 3.12 and 3.14 kernels.
Other than that i'm running the latest xorg-ati driver, libdrm and mesa from
git on a Mac Mini G4 (PowerPC).
OpenGL vendor string: Mesa Project
OpenGL renderer string: Mesa DRI R200 (RV280 5962) TCL DRI2
OpenGL version string: 1.3 Mesa 10.1.6 (git-42f86ef)
I guess the issue is memory/vm/swap-related since the machine only has 1 gb
RAM. The GPU has 64 MB VRAM.
Any ideas what i could do to avoid these crashes ?
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