I think the problem is the driver hasn't called radeon_cs_space_add_persistent_bo. Marek On Fri, Jul 25, 2014 at 6:32 PM, Jochen Rollwagen <joro-2013@xxxxxxxxxxx> wrote: > I've recently ported the peopsxgl OpenGL-GPU-Plugin for the pcsx > Playstation1 Emulator to the Powerpc-architecture. When running certain > games (for instance "Vagrant Stories") during longer cut-scenes i get a > reproducible crash of the radeon drm driver (i.e. it always crashes at > certain points in the scene) with the following message (in german): > > pcsx: radeon_cs_gem.c:181: cs_gem_write_reloc: Zusicherung > »boi->space_accounted« nicht erfüllt. > Abgebrochen (Speicherabzug geschrieben) > > This happens with all the latest 3.10, 3.12 and 3.14 kernels. > > Other than that i'm running the latest xorg-ati driver, libdrm and mesa from > git on a Mac Mini G4 (PowerPC). > > OpenGL vendor string: Mesa Project > OpenGL renderer string: Mesa DRI R200 (RV280 5962) TCL DRI2 > OpenGL version string: 1.3 Mesa 10.1.6 (git-42f86ef) > > I guess the issue is memory/vm/swap-related since the machine only has 1 gb > RAM. The GPU has 64 MB VRAM. > > Any ideas what i could do to avoid these crashes ? > > > > > > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/dri-devel _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel