[Bug 80876] luxrays/slg4 hangs GPU (CEDAR)

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Comment # 4 on bug 80876 from
Created attachment 102226 [details]
bitcode, assembly, and rest of stderr from slg4 run

This contains the llvm bitcode, R600 assembly, and the rest of the stdout as
generated from:
R600_DUMP_SHADERS=1 RADEON_DUMP_SHADERS=1 R600_DEBUG=cs,compute,trace_cs
bin/slg4 2> bitcode.ll


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