[Bug 80876] luxrays/slg4 hangs GPU (CEDAR)

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Comment # 3 on bug 80876 from
Grumble..  I was just attempting to get the bitcode since I had lost my
previous dump of that... and now for some reason the GPU's not locking and I'm
instead getting an LLVM diagnostic handler and a segfault due to invalid reads
(according to valgrind).

I'm pretty sure I'll be able to reproduce this, but part of my software stack
needs to be rebuild first.


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