Comment # 26
on bug 80419
from theamazingjanet@googlemail.com
(In reply to comment #24) > (In reply to comment #23) > > Thanks, but again it won't work. This time it complains about missing > > libsteam_api.so > > It's possible running through apitrace is somehow losing the LD_LIBRARY_PATH > working variable or working directory. You can attach it with LD_PRELOAD > which should prevent this. Set the launch options to something like this: > LD_PRELOAD=/usr/local/lib/apitrace/wrappers/glxtrace.so:$LD_PRELOAD %command% > Adjust the path to the x86_64 glxtrace.so if necessary. And now it segfaults again, just like before: apitrace: redirecting dlopen("libGL.so.1", 0x102) apitrace: tracing to /home/ryan/.local/share/Steam/SteamApps/common/XCom-Enemy-Unknown/game.x86_64.trace Dumped crashlog to /home/ryan/.local/share/feral-interactive/XCOM/crashes//7f31c2e8-309f-1dae-547b3bc4-458a6b0d.dmp /home/ryan/.local/share/Steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/xcom.sh: line 39: 6587 Segmentation fault (core dumped) ${DEBUGGER} "${GAMEBINARY}" $@ Game removed: AppID 200510 "XCOM: Enemy Unknown", ProcID 6576
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