[Bug 79223] extra vsync when reading back pixels in xbmc

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Comment # 10 on bug 79223 from
Ok, some kind of progress. The call that is causing the delay now is
glUseProgram(0);. It grows gradually from no latency up to 17 ms (i.e. one
frame @ 60 Hz). Then it goes back down again and the cycle repeats.

Ideas?


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