Re: Frame buffer and plane difference

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See:

http://people.freedesktop.org/~danvet/drm/drm-mode-setting.html#idp57325824

although the docbook probably should be updated (now that we have
primary-planes) to read something more like: "...that provide a source
of pixels to scanout to a plane"

(since a plane is basically the part of display controller block that
reads in the pixel data from the fb)



On Thu, May 22, 2014 at 6:30 PM, Anand Sinha <anand.sinha85@xxxxxxxxx> wrote:
> Hello,
>
> Can someone help me understand the basic difference between a plane and a
> frame buffer.
>
> Regards,
> Anand
>
>
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