See: http://people.freedesktop.org/~danvet/drm/drm-mode-setting.html#idp57325824 although the docbook probably should be updated (now that we have primary-planes) to read something more like: "...that provide a source of pixels to scanout to a plane" (since a plane is basically the part of display controller block that reads in the pixel data from the fb) On Thu, May 22, 2014 at 6:30 PM, Anand Sinha <anand.sinha85@xxxxxxxxx> wrote: > Hello, > > Can someone help me understand the basic difference between a plane and a > frame buffer. > > Regards, > Anand > > > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/dri-devel > _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel