Hi all - This series stores connector/encoder names in the relevant structs to make the name getters thread safe. What say you, is the wasted memory too high a price to pay for the thread safety and implementation simplicity of this approach? I think making drm_get_connector_name and drm_get_encoder_name return allocated buffers makes a lot of code really ugly and error prone. I am assuming connector_type, connector_type_id, encoder_type, and encoder.base.id remain unchanged for the lifetime of the connector/encoder - is that a correct assumption? BR, Jani. N.B. I did not actually test this... Jani Nikula (2): drm: store connector name in connector struct drm: store encoder name in encoder struct drivers/gpu/drm/drm_crtc.c | 67 +++++++++++++++++++++++++--------------------- include/drm/drm_crtc.h | 4 +++ 2 files changed, 41 insertions(+), 30 deletions(-) -- 1.9.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel