What | Removed | Added |
---|---|---|
Status | NEW | RESOLVED |
Resolution | --- | NOTOURBUG |
Comment # 6
on bug 40531
from Marek Olšák
(In reply to comment #3) > Probably the driver can't do anything other than report the "out of memory" > error (error code -12 in your dmesg log). The game just shouldn't use such > huge textures, it shouldn't use MAX_TEXTURE_SIZE as the size for texture > (this result in 0.4 GB on r6xx/r7xx, 1.4 GB on evergreen, next step will be > >5 GB with future GPUs). I think it makes sense to tell the game developers > about this issue. With my patch it uses 1024x1024 texture (~5 MB) and runs > fine without artifacts or error messages in the logs (though I haven't > tested it much). I don't know exact requirements for this, the game > developers should know what size is really required. This explains it. Closing.
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