Comment # 15
on bug 74868
from Reiner Herrmann
(In reply to comment #14) > Created attachment 95909 [details] [review] [review] > r600g: Don't leak bytecode on shader compile failure > > Does this patch help? Yes, this patch is helping, thank you! :) I applied it to current Mesa 10.1 and was able to play Diablo 3 for several hours without crashing due to being out of memory.
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