Comment # 13
on bug 74868
from Nick Tenney
I decided to try running with R600_DEBUG=hyperz,nosb to see what happened and I got another line in the shader failure output about the shader requiring 227 registers: EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:2183 r600_shader_from_tgsi - GPR limit exceeded - shader requires 227 registers EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! Any tips on further debugging to find which shader is failing?
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