[Bug 74868] r600g: Diablo III Crashes After a few minutes

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Comment # 13 on bug 74868 from
I decided to try running with R600_DEBUG=hyperz,nosb to see what happened and I
got another line in the shader failure output about the shader requiring 227
registers:

EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant
(type=1) -12
EE r600_shader.c:2183 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 227 registers
EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !

Any tips on further debugging to find which shader is failing?


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