Priority | medium |
---|---|
Bug ID | 71777 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | R600 stuck while compiling shader for Unigine Heaven 3.0 |
Severity | normal |
Classification | Unclassified |
OS | All |
Reporter | marvin24@gmx.de |
Hardware | Other |
Status | NEW |
Version | git |
Component | Drivers/Gallium/r600 |
Product | Mesa |
Created attachment 89455 [details] diff of the relevant shader dump with and without the patch commit 88c8f19 (r600/llvm: Store inputs in function arguments) causes some infinite loop compiling a shader in UH 3.0. Works fine with R600_LLVM=0 or by reverting the patch. I attached a shader dump diff with and without the patch. See also http://lists.freedesktop.org/archives/mesa-dev/2013-November/048433.html.
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