From: Saurabh Sengar <ssengar@xxxxxxxxxxxxxxxxxxx> > > When a Hyper-V framebuffer device is unbind, hyperv_fb driver tries to > release the framebuffer forcefully. If this framebuffer is in use it > produce the following WARN and hence this framebuffer is never released. > > [ 44.111220] WARNING: CPU: 35 PID: 1882 at drivers/video/fbdev/core/fb_info.c:70 > framebuffer_release+0x2c/0x40 > < snip > > [ 44.111289] Call Trace: > [ 44.111290] <TASK> > [ 44.111291] ? show_regs+0x6c/0x80 > [ 44.111295] ? __warn+0x8d/0x150 > [ 44.111298] ? framebuffer_release+0x2c/0x40 > [ 44.111300] ? report_bug+0x182/0x1b0 > [ 44.111303] ? handle_bug+0x6e/0xb0 > [ 44.111306] ? exc_invalid_op+0x18/0x80 > [ 44.111308] ? asm_exc_invalid_op+0x1b/0x20 > [ 44.111311] ? framebuffer_release+0x2c/0x40 > [ 44.111313] ? hvfb_remove+0x86/0xa0 [hyperv_fb] > [ 44.111315] vmbus_remove+0x24/0x40 [hv_vmbus] > [ 44.111323] device_remove+0x40/0x80 > [ 44.111325] device_release_driver_internal+0x20b/0x270 > [ 44.111327] ? bus_find_device+0xb3/0xf0 > > Fix this by moving the release of framebuffer and assosiated memory > to fb_ops.fb_destroy function, so that framebuffer framework handles > it gracefully. > > While we fix this, also replace manual registrations/unregistration of > framebuffer with devm_register_framebuffer. > > Fixes: 68a2d20b79b1 ("drivers/video: add Hyper-V Synthetic Video Frame Buffer > Driver") > Signed-off-by: Saurabh Sengar <ssengar@xxxxxxxxxxxxxxxxxxx> > --- > V2 : Move hvfb_putmem into destroy() > > drivers/video/fbdev/hyperv_fb.c | 28 ++++++++++++++++++++++------ > 1 file changed, 22 insertions(+), 6 deletions(-) > > diff --git a/drivers/video/fbdev/hyperv_fb.c b/drivers/video/fbdev/hyperv_fb.c > index 363e4ccfcdb7..89ee49f1c3dc 100644 > --- a/drivers/video/fbdev/hyperv_fb.c > +++ b/drivers/video/fbdev/hyperv_fb.c > @@ -282,6 +282,8 @@ static uint screen_depth; > static uint screen_fb_size; > static uint dio_fb_size; /* FB size for deferred IO */ > > +static void hvfb_putmem(struct hv_device *hdev, struct fb_info *info); > + > /* Send message to Hyper-V host */ > static inline int synthvid_send(struct hv_device *hdev, > struct synthvid_msg *msg) > @@ -862,6 +864,24 @@ static void hvfb_ops_damage_area(struct fb_info *info, u32 x, > u32 y, u32 width, > hvfb_ondemand_refresh_throttle(par, x, y, width, height); > } > > +/* > + * fb_ops.fb_destroy is called by the last put_fb_info() call at the end > + * of unregister_framebuffer() or fb_release(). Do any cleanup related to > + * framebuffer here. > + */ > +static void hvfb_destroy(struct fb_info *info) > +{ > + struct hv_device *hdev; > + struct device *dev; > + void *driver_data = (void *)info; > + > + dev = container_of(driver_data, struct device, driver_data); I don't think the above is right. The struct fb_info was allocated with kzalloc() in framebuffer_alloc(). You would use container_of() if fb_info was embedded in a struct device, but that's not the case here. The driver_data field within the struct device is a pointer to the fb_info, but that doesn't help find the struct device. What does help is that info->device (not to be confused with info->dev, which is a different struct device) points to the struct device that you need here. That "device" field is set in framebuffer_alloc(). So that's an easy fix. > + hdev = container_of(dev, struct hv_device, device); > + > + hvfb_putmem(hdev, info); Another observation: The interface to hvfb_putmem() is more complicated than it needs to be. The hdev argument could be dropped because it is used only to get the device pointer, which is already stored in info->device. hvfb_release_phymem() would also need to be updated to take a struct device instead of struct hv_device. But if you made those changes, then the container_of() to get the hdev wouldn't be needed either. A similar simplification could be applied to hvfb_getmem(). Maybe do two patches -- the first to simplify the interfaces, and the second to do this patch but with reduced complexity because of the simpler interfaces. Michael > + framebuffer_release(info); > +} > + > /* > * TODO: GEN1 codepaths allocate from system or DMA-able memory. Fix the > * driver to use the _SYSMEM_ or _DMAMEM_ helpers in these cases. > @@ -877,6 +897,7 @@ static const struct fb_ops hvfb_ops = { > .fb_set_par = hvfb_set_par, > .fb_setcolreg = hvfb_setcolreg, > .fb_blank = hvfb_blank, > + .fb_destroy = hvfb_destroy, > }; > > /* Get options from kernel paramenter "video=" */ > @@ -1172,7 +1193,7 @@ static int hvfb_probe(struct hv_device *hdev, > if (ret) > goto error; > > - ret = register_framebuffer(info); > + ret = devm_register_framebuffer(&hdev->device, info); > if (ret) { > pr_err("Unable to register framebuffer\n"); > goto error; > @@ -1220,14 +1241,9 @@ static void hvfb_remove(struct hv_device *hdev) > > fb_deferred_io_cleanup(info); > > - unregister_framebuffer(info); > cancel_delayed_work_sync(&par->dwork); > > vmbus_close(hdev->channel); > - hv_set_drvdata(hdev, NULL); > - > - hvfb_putmem(hdev, info); > - framebuffer_release(info); > } > > static int hvfb_suspend(struct hv_device *hdev) > -- > 2.43.0