Thank you for your patient reply. Let's first clarify the issue and send a new patch if necessary. As soon as it enters the drm_sched_entity_kill function, the entity ->last_stchedled reference count is incremented by 1. If there are still jobs in the current entity, it will enter the while loop, assuming there is only one job left. If entity ->last_stcheduled has already been signaled, it will enter drm_sched_detity_kill_jobs_cb, but because null is passed in, the last_stcheduled reference count will not be correctly reduced by 1. Because the prev pointer has been updated to &s_sense ->defined, the dma_ffence_put in the last line only reduces the reference count of s_fence ->finished. The reference count of entity ->last_stcheduled was not reduced by 1, causing a memory leak. We should subtract 1 from the reference count of the prev when dma_ fence_ add_ callback fails, which is called balance. Best Regards. QianYi.