Hi Danilo, On Mon, Feb 24, 2025 at 01:11:17PM +0100, Danilo Krummrich wrote: > On Mon, Feb 24, 2025 at 01:07:19PM +0100, Danilo Krummrich wrote: > > CC: Gary > > > > On Mon, Feb 24, 2025 at 10:40:00AM +0900, Alexandre Courbot wrote: > > > This inability to sleep while we are accessing registers seems very > > > constraining to me, if not dangerous. It is pretty common to have > > > functions intermingle hardware accesses with other operations that might > > > sleep, and this constraint means that in such cases the caller would > > > need to perform guard lifetime management manually: > > > > > > let bar_guard = bar.try_access()?; > > > /* do something non-sleeping with bar_guard */ > > > drop(bar_guard); > > > > > > /* do something that might sleep */ > > > > > > let bar_guard = bar.try_access()?; > > > /* do something non-sleeping with bar_guard */ > > > drop(bar_guard); > > > > > > ... > > > > > > Failure to drop the guard potentially introduces a race condition, which > > > will receive no compile-time warning and potentialy not even a runtime > > > one unless lockdep is enabled. This problem does not exist with the > > > equivalent C code AFAICT > > Without klint [1] it is exactly the same as in C, where I have to remember to > not call into something that might sleep from atomic context. > Sure, but in C, a sequence of MMIO accesses don't need to be constrained to not sleeping? I am fairly new to rust, could you help elaborate more about why these MMIO accesses need to have RevocableGuard in Rust? What problem are we trying to solve that C has but Rust doesn't with the aid of a RCU read-side section? I vaguely understand we are trying to "wait for an MMIO access" using synchronize here, but it is just a guest. +Paul as well. thanks, - Joel