> > +/* > > + * Apple twiddled and compressed layout. > > + * > > + * This is the main lossless image compression layout supported by Apple GPUs. > > + * > > + * The image is divided into tiles that are internally twiddled. In addition to > > Does the compressed format uses the same the sime tile sizes (in pixel > dimensions) and layout as DRM_FORMAT_MOD_APPLE_TWIDDLED? I'd assume so > but I think it's worth stating explictly. It does. I'll reword to make that more clear.