> > Create a function that fills in the value for > > PANEL_TARGET_LUMINANCE_VALUE which helps in changing the luminance > in nits using VESA interface. > > > > --v2 > > -Prefer using luminance over nits [Jani] > > > > Signed-off-by: Suraj Kandpal <suraj.kandpal@xxxxxxxxx> > > Tested-by: Ben Kao <ben.kao@xxxxxxxxx> > > --- > Reviewed-by: Arun R Murthy <arun.r.murthy@xxxxxxxxx> > > Thanks and Regards, > Arun R Murthy > -------------------- > > > .../drm/i915/display/intel_dp_aux_backlight.c | 30 > > +++++++++++++++++++ > > 1 file changed, 30 insertions(+) > > > > diff --git a/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c > > b/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c > > index a733b5623563..a9facfacac95 100644 > > --- a/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c > > +++ b/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c > > @@ -474,6 +474,31 @@ static u32 intel_dp_aux_vesa_get_backlight(struct > > intel_connector *connector, en > > return connector->panel.backlight.level; } > > > > +static int > > +intel_dp_aux_vesa_set_luminance(struct intel_connector *connector, > > +u32 > > +level) { > > + struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder); > > + u8 buf[3]; > > + int ret; > > + > > + level = level * 1000; > > + level &= 0xffffff; > > + buf[0] = (level & 0x0000ff); > > + buf[1] = (level & 0x00ff00) >> 8; > > + buf[2] = (level & 0xff0000) >> 16; > > + > > + ret = drm_dp_dpcd_write(&intel_dp->aux, > > DP_EDP_PANEL_TARGET_LUMINANCE_VALUE, > > + buf, sizeof(buf)); > > + if (ret != sizeof(buf)) { > > + drm_err(intel_dp->aux.drm_dev, > > + "%s: Failed to set VESA Aux Luminance: %d\n", > > + intel_dp->aux.name, ret); > > + return -EINVAL; > > + } else { > > + return 0; > > + } > > +} Can this function be moved to drm core drm_edp_backlight_set_level() ? Thanks and Regards, Arun R Murthy -------------------- > > + > > static void > > intel_dp_aux_vesa_set_backlight(const struct drm_connector_state > > *conn_state, u32 level) { @@ -481,6 +506,11 @@ > > intel_dp_aux_vesa_set_backlight(const struct drm_connector_state > > *conn_state, u3 > > struct intel_panel *panel = &connector->panel; > > struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder); > > > > + if (panel->backlight.edp.vesa.luminance_control_support) { > > + if (!intel_dp_aux_vesa_set_luminance(connector, level)) > > + return; > > + } > > + > > if (!panel->backlight.edp.vesa.info.aux_set) { > > const u32 pwm_level = > > intel_backlight_level_to_pwm(connector, level); > > > > -- > > 2.34.1