RE: [PATCH v7 01/14] drm: Define histogram structures exposed to user

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> > > On Fri, Jan 10, 2025 at 01:15:29AM +0530, Arun R Murthy wrote:
> > > > Display Histogram is an array of bins and can be generated in many
> > > > ways referred to as modes.
> > > > Ex: HSV max(RGB), Wighted RGB etc.
> > > >
> > > > Understanding the histogram data format(Ex: HSV max(RGB))
> > > > Histogram is just the pixel count.
> > > > For a maximum resolution of 10k (10240 x 4320 = 44236800)
> > > > 25 bits should be sufficient to represent this along with a buffer
> > > > of
> > > > 7 bits(future use) u32 is being considered.
> > > > max(RGB) can be 255 i.e 0xFF 8 bit, considering the most
> > > > significant 5 bits, hence 32 bins.
> > > > Below mentioned algorithm illustrates the histogram generation in
> > > > hardware.
> > > >
> > > > hist[32] = {0};
> > > > for (i = 0; i < resolution; i++) {
> > > >     bin = max(RGB[i]);
> > > >     bin = bin >> 3; /* consider the most significant bits */
> > > >     hist[bin]++;
> > > > }
> > > > If the entire image is Red color then max(255,0,0) is 255 so the
> > > > pixel count of each pixels will be placed in the last bin. Hence
> > > > except hist[31] all other bins will have a value zero.
> > > > Generated histogram in this case would be hist[32] =
> > > > {0,0,....44236800}
> > > >
> > > > Description of the structures, properties defined are documented
> > > > in the header file include/uapi/drm/drm_mode.h
> > > >
> > > > Signed-off-by: Arun R Murthy <arun.r.murthy@xxxxxxxxx>
> > > > ---
> > > >  include/uapi/drm/drm_mode.h | 59
> > > > +++++++++++++++++++++++++++++++++++++++++++++
> > > >  1 file changed, 59 insertions(+)
> > > >
> > > > diff --git a/include/uapi/drm/drm_mode.h
> > > > b/include/uapi/drm/drm_mode.h index
> > > >
> > >
> c082810c08a8b234ef2672ecf54fc8c05ddc2bd3..7a7039381142bb5dba269bda
> > > ec42
> > > > c18be34e2d05 100644
> > > > --- a/include/uapi/drm/drm_mode.h
> > > > +++ b/include/uapi/drm/drm_mode.h
> > > > @@ -1355,6 +1355,65 @@ struct drm_mode_closefb {
> > > >     __u32 pad;
> > > >  };
> > > >
> > > > +/*
> > > > + * Maximum resolution at present 10k, 10240x4320 = 44236800
> > > > + * can be denoted in 25bits. With an additional 7 bits in buffer
> > > > +each bin
> > > > + * can be a u32 value.
> > > > + * Maximum value of max(RGB) is 255, so max 255 bins.
> > >
> > > HDR planes have higher max value for a component.
> > > Likewise even in an RGB24 case there are 256 possible values. It's
> > > not clear why
> > > 0 gets excluded.
> > >
> > This applies to only SDR and excludes HDR.
> 
> Why?
> 
We are limiting to only SDR. HDR includes a broad range of color and finer details,
which essentially means its an enhanced image.
We are trying to enhance the image quality of SDR with the support of histogram.

> > RGB in hex can have a maximum value of 0xFF { RGB (255, 255, 255) }
> >
> > > > + * If the most significant 5 bits are considered, then bins =
> > > > + 0xff >>
> > > > + 3
> > > > + * will be 32 bins.
> > >
> > > If 5 bits are considered, there will be 2^5 bins, no matter of 0xff >> 3.
> > >
> > Agree!
> >
> > > > + * For illustration consider a full RED image of 10k resolution
> > > > +considering all
> > > > + * 8 bits histogram would look like hist[255] =
> > > > +{0,0,....44236800} */
> > > > +#define DRM_MODE_HISTOGRAM_HSV_MAX_RGB                     (1 <<
> > > 0)
> > >
> > > Why do you have a bitshift here?
> > >
> > Bitwise notification is used to differentiate multiple histogram modes.
> > Currently we have max(RGB), upon adding other histogram modes the same
> > can be included here.
> 
> Define a normal enum. There is no need to use bitmasks for histogram modes.
> 
Ok Done!

> >
> > > > +
> > > > +/**
> > > > + * struct drm_histogram_caps
> > > > + *
> > > > + * @histogram_mode: histogram generation modes, defined in the
> > > > +above macros
> > > > + * @bins_count: number of bins for a chosen histogram mode. For
> > > illustration
> > > > + *         refer the above defined histogram mode.
> > > > + */
> > > > +struct drm_histogram_caps {
> > > > +   u8 histogram_mode;
> > > > +   u32 bins_count;
> > > > +};
> > > > +
> > > > +/**
> > > > + * struct drm_histogram_config
> > > > + *
> > > > + * @enable: flag to enable/disable histogram
> > > > + * @hist_mode: histogram mode(HSV max(RGB), RGB, LUMA etc)
> > > > + * @reserved1: Reserved for future use
> > > > + * @reserved2: Reserved for future use
> > > > + * @reserved3: Reserved for future use
> > > > + * @reserved4: Reserved for future use  */ struct
> > > > +drm_histogram_config {
> > > > +   bool enable;
> > > > +   u8 hist_mode;
> > > > +   u32 reserved1;
> > > > +   u32 reserved2;
> > > > +   u32 reserved3;
> > > > +   u32 reserved4;
> > >
> > > What for? Also this struct leaves a 3-byte hole, which might be not
> > > so beneficial.
> > >
> > This is kept for future use. If weighted RGB mode is used for
> > histogram generation then we need 3 variables to get the weightage.
> > For any other new histogram modes or for future usage this is kept reserved.
> 
> What for? Please don't pollute it with 'reserved' fields. Consider how the Color
> Pipelines data is defined: it has separate 'type' and 'data'
> objects.
> Type can be selected via enum. Data is blob which is parsed according to the
> type.
> 
Ok sure will re-check.
The challenging part over here in for some types we will have to specify the
sub-type or the data format of the value derived the type.
Hence we are using a sub-type. Will remove these unused variables
and re-frame the struct.

Thanks and Regards,
Arun R Murthy
--------------------




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