Re: [PATCH v2 12/26] drm/exynos: Split manager/display/subdrv

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On Wed, Oct 23, 2013 at 11:22 AM, Dave Airlie <airlied@xxxxxxxxx> wrote:
> On Wed, Oct 23, 2013 at 3:45 PM, Sean Paul <seanpaul@xxxxxxxxxxxx> wrote:
>> On Wed, Oct 23, 2013 at 10:29 AM, Dave Airlie <airlied@xxxxxxxxx> wrote:
>>>> As I mentioned earlier, display_ops is needed to have no any
>>>> dependency of drm framework directly like below,
>>>>
>>>>                                           DRM Framework
>>>>                                                        |
>>>>                                         Exynos DRM Framework
>>>>                                                     /   |   \
>>>>                                          Real device drivers
>>>>
>>>> In particular, in case of ARM based DRM drivers with separated
>>>> devices, I still tend to think it's better design than that device
>>>> drivers implement the connector callbacks directly, but I will try to
>>>> consider what is the better way.
>>>>
>>>
>>> I think we need to start considering a framework where subdrivers just
>>> add drm objects themselves, then the toplevel node is responsible for
>>> knowing that everything for the current configuration is loaded.
>>>
>>
>> It would be nice to specify the various pieces in dt, then have some
>> type of drm notifier to the toplevel node when everything has been
>> probed. Doing it in the dt would allow standalone drm_bridge/drm_panel
>> drivers to be transparent as far as the device's drm driver is
>> concerned.
>>
>> Sean
>>
>>
>>> I realise we may need to make changes to the core drm to allow this
>>> but we should probably start to create a strategy for fixing the API
>>> issues that this throws up.
>>>
>>> Note I'm not yet advocating for dynamic addition of nodes once the
>>> device is in use, or removing them.
>>>
>
> I do wonder if we had some sort of tag in the device tree for any nodes
> involved in the display, and the core drm layer would read that list,
> and when every driver registers tick things off, and when the last one
> joins we get a callback and init the drm layer, we'd of course have the
> basic drm layer setup prior to that so we can add the objects as the
> drivers load. It might make development a bit trickier as you'd need
> to make sure someone claimed ownership of all the bits for init to proceed.
>

Yeah, that's basically what the strawman looked like in my head.

Instead of a property in each node, I was thinking of having a
separate gfx pipe nodes that would have dt pointers to the various
pieces involved in that pipe. This would allow us to associate
standalone entities like bridges and panels with encoders in dt w/o
doing it in the drm code. I *think* this should be Ok with the dt guys
since it is still describing the hardware, but I think we'd have to
make sure it wasn't drm-specific.

Sean

> Dave.
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