On Fri, Dec 20, 2024 at 03:11:34PM +0100, Philipp Stanner wrote: > On Fri, 2024-12-20 at 14:25 +0100, Christian König wrote: > > Am 20.12.24 um 14:18 schrieb Danilo Krummrich: > > > On Fri, Dec 20, 2024 at 01:53:34PM +0100, Christian König wrote: > > > > Am 20.12.24 um 13:45 schrieb Philipp Stanner: > > > > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c > > > > > b/drivers/gpu/drm/scheduler/sched_main.c > > > > > index 7ce25281c74c..d6f8df39d848 100644 > > > > > --- a/drivers/gpu/drm/scheduler/sched_main.c > > > > > +++ b/drivers/gpu/drm/scheduler/sched_main.c > > > > > + * > > > > > + * @sched_job: the job to run > > > > > + * > > > > > + * Returns: dma_fence the driver must signal once the > > > > > hardware has > > > > > + * completed the job ("hardware fence"). > > > > > + * > > > > > + * Note that the scheduler expects to 'inherit' its > > > > > own reference to > > > > > + * this fence from the callback. It does not invoke an > > > > > extra > > > > > + * dma_fence_get() on it. Consequently, this callback > > > > > must return a > > > > > + * fence whose refcount is at least 2: One for the > > > > > scheduler's > > > > > + * reference returned here, another one for the > > > > > reference kept by the > > > > > + * driver. > > > > Well the driver actually doesn't need any extra reference. The > > > > scheduler > > > > just needs to guarantee that this reference isn't dropped before > > > > it is > > > > signaled. > > > I think he means the reference the driver's fence context has to > > > have in order > > > to signal that thing eventually. > > > > Yeah, but this is usually a weak reference. IIRC most drivers don't > > increment the reference count for the reference they keep to signal a > > fence. > > > > It's expected that the consumers of the dma_fence keep the fence > > alive > > at least until it is signaled. > > So are you saying that the driver having an extra reference (without > having obtained it with dma_fence_get()) is not an issue because the > driver is the one who will signal the fence [and then be done with it]? It's never a "real" issue if you have multiple pointers to a reference counted object as long as you can ensure that you hold at least one reference for the time you have pointers to the object. But, that's bad design. For every pointer to an object a separate reference should be taken.