On 2024-12-16 22:54, Marek Olšák wrote: > On Mon, Dec 16, 2024 at 5:46 AM Lucas Stach <l.stach@xxxxxxxxxxxxxx <mailto:l.stach@xxxxxxxxxxxxxx>> wrote: > > Am Montag, dem 16.12.2024 um 10:27 +0100 schrieb Michel Dänzer: > > On 2024-12-15 21:53, Marek Olšák wrote: > > > The comment explains the problem with DRM_FORMAT_MOD_LINEAR. > > > > > > Signed-off-by: Marek Olšák <marek.olsak@xxxxxxx <mailto:marek.olsak@xxxxxxx> <mailto:marek.olsak@xxxxxxx <mailto:marek.olsak@xxxxxxx>>> > > > > > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > > > index 78abd819fd62e..8ec4163429014 100644 > > > --- a/include/uapi/drm/drm_fourcc.h > > > +++ b/include/uapi/drm/drm_fourcc.h > > > @@ -484,9 +484,27 @@ extern "C" { > > > * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl), > > > * which tells the driver to also take driver-internal information into account > > > * and so might actually result in a tiled framebuffer. > > > + * > > > + * WARNING: > > > + * There are drivers out there that expose DRM_FORMAT_MOD_LINEAR, but only > > > + * support a certain pitch alignment and can't import images with this modifier > > > + * if the pitch alignment isn't exactly the one supported. They can however > > > + * allocate images with this modifier and other drivers can import them only > > > + * if they support the same pitch alignment. Thus, DRM_FORMAT_MOD_LINEAR is > > > + * fundamentically incompatible across devices and is the only modifier that > > > + * has a chance of not working. The PITCH_ALIGN modifiers should be used > > > + * instead. > > > */ > > > #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0) > > > > > > +/* Linear layout modifiers with an explicit pitch alignment in bytes. > > > + * Exposing this modifier requires that the pitch alignment is exactly > > > + * the number in the definition. > > > + */ > > > +#define DRM_FORMAT_MOD_LINEAR_PITCH_ALIGN_64B fourcc_mod_code(NONE, 1) > > > > It's not clear what you mean by "requires that the pitch alignment is exactly > > the number in the definition", since a pitch which is aligned to 256 bytes is > > also aligned to 128 & 64 bytes. Do you mean the pitch must be exactly the width > > rounded up to the next / smallest possible multiple of the specified number of bytes? > > I guess that's the intention here, as some AMD GPUs apparently have > this limitation that they need an exact aligned pitch. > > If we open the can of worms to overhaul the linear modifier, I think it > would make sense to also add modifiers for the more common restriction, > where the pitch needs to be aligned to a specific granule, but the > engine doesn't care if things get overaligned to a multiple of the > granule. Having both sets would probably make it easier for the reader > to see the difference to the exact pitch modifiers proposed in this > patch. > > > That's a good point. > > It could be: > - LINEAR_PITCH_ALIGN_EXACT_#B > - LINEAR_PITCH_ALIGN_MULTIPLE_#B ALIGN seems fundamentally confusing to me, since any multiple of #B is "aligned to #B". Maybe something like: LINEAR_PITCH_MIN_MULTIPLE_#B LINEAR_PITCH_ANY_MULTIPLE_#B "minimal multiple of #B" vs "any multiple of #B" -- Earthling Michel Dänzer \ GNOME / Xwayland / Mesa developer https://redhat.com \ Libre software enthusiast