Re: [PATCH v4 07/25] drm/msm/dpu: move resource allocation to CRTC

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On 12/16/2024 4:43 PM, Jessica Zhang wrote:
From: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx>

All resource allocation is centered around the LMs. Then other blocks
(except DSCs) are allocated basing on the LMs that was selected, and LM
powers up the CRTC rather than the encoder.

Moreover if at some point the driver supports encoder cloning,
allocating resources from the encoder will be incorrect, as all clones
will have different encoder IDs, while LMs are to be shared by these
encoders.

Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx>
[quic_abhinavk@xxxxxxxxxxx: Refactored resource allocation for CDM]
Signed-off-by: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx>
[quic_jesszhan@xxxxxxxxxxx: Changed to grabbing exising global state]
Signed-off-by: Jessica Zhang <quic_jesszhan@xxxxxxxxxxx>
---
  drivers/gpu/drm/msm/disp/dpu1/dpu_crtc.c    |  86 ++++++++++
  drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 256 ++++++++++------------------
  drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h |   8 +
  3 files changed, 181 insertions(+), 169 deletions(-)

diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_crtc.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_crtc.c
index 9f6ffd344693ecfb633095772a31ada5613345dc..186ed84f59f16997716fe216e635b8dce07a63a1 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_crtc.c
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_crtc.c
@@ -1182,6 +1182,78 @@ static bool dpu_crtc_needs_dirtyfb(struct drm_crtc_state *cstate)
  	return false;
  }

<snip>

+static bool dpu_encoder_needs_dsc_merge(struct drm_encoder *drm_enc)
  {
-	struct dpu_crtc_state *cstate;
-	struct dpu_hw_blk *hw_ctl[MAX_CHANNELS_PER_ENC];
-	struct dpu_hw_blk *hw_lm[MAX_CHANNELS_PER_ENC];
-	struct dpu_hw_blk *hw_dspp[MAX_CHANNELS_PER_ENC];
-	int num_lm, num_ctl, num_dspp, i;
-
-	cstate = to_dpu_crtc_state(crtc_state);
-
-	memset(cstate->mixers, 0, sizeof(cstate->mixers));
-
-	num_ctl = dpu_rm_get_assigned_resources(&dpu_kms->rm, global_state,
-		drm_enc->crtc, DPU_HW_BLK_CTL, hw_ctl, ARRAY_SIZE(hw_ctl));
-	num_lm = dpu_rm_get_assigned_resources(&dpu_kms->rm, global_state,
-		drm_enc->crtc, DPU_HW_BLK_LM, hw_lm, ARRAY_SIZE(hw_lm));
-	num_dspp = dpu_rm_get_assigned_resources(&dpu_kms->rm, global_state,
-		drm_enc->crtc, DPU_HW_BLK_DSPP, hw_dspp,
-		ARRAY_SIZE(hw_dspp));
+	struct dpu_encoder_virt *dpu_enc = to_dpu_encoder_virt(drm_enc);
+	u32 num_intf = 0;
+	u32 num_dsc = 0;
+	int i;
- for (i = 0; i < num_lm; i++) {
-		int ctl_idx = (i < num_ctl) ? i : (num_ctl-1);
+	for (i = 0; i < MAX_PHYS_ENCODERS_PER_VIRTUAL; i++)
+		if (dpu_enc->phys_encs[i])
+			num_intf++;
- cstate->mixers[i].hw_lm = to_dpu_hw_mixer(hw_lm[i]);
-		cstate->mixers[i].lm_ctl = to_dpu_hw_ctl(hw_ctl[ctl_idx]);
-		cstate->mixers[i].hw_dspp = i < num_dspp ? to_dpu_hw_dspp(hw_dspp[i]) : NULL;
-	}
+	/* We only support 2 DSC mode (with 2 LM and 1 INTF) */
+	if (dpu_enc->dsc)
+		num_dsc += 2;

As we requested in v3, can you please explain why we have num_dsc +=2 instead of just num_dsc = 2? If we are hard-coding 2:2:1, this should be just num_dsc = 2.



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