Use the helper function to update the connector's information. This makes sure that HDMI-related events are handled in a generic way. Currently it is limited to the HDMI state reporting to the sound system. Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx> --- drivers/gpu/drm/vc4/vc4_hdmi.c | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c index bb5e8738845c74d975c1e0e1262ced46e4ef8fde..328a845ce0c4168b5463d344b3ad1f77a5437cff 100644 --- a/drivers/gpu/drm/vc4/vc4_hdmi.c +++ b/drivers/gpu/drm/vc4/vc4_hdmi.c @@ -383,7 +383,6 @@ static void vc4_hdmi_handle_hotplug(struct vc4_hdmi *vc4_hdmi, enum drm_connector_status status) { struct drm_connector *connector = &vc4_hdmi->connector; - const struct drm_edid *drm_edid; int ret; /* @@ -405,17 +404,14 @@ static void vc4_hdmi_handle_hotplug(struct vc4_hdmi *vc4_hdmi, return; } - drm_edid = drm_edid_read_ddc(connector, vc4_hdmi->ddc); + drm_atomic_helper_connector_hdmi_hotplug(connector, status); - drm_edid_connector_update(connector, drm_edid); cec_s_phys_addr(vc4_hdmi->cec_adap, connector->display_info.source_physical_address, false); - if (!drm_edid) + if (status != connector_status_connected) return; - drm_edid_free(drm_edid); - for (;;) { ret = vc4_hdmi_reset_link(connector, ctx); if (ret == -EDEADLK) { @@ -549,6 +545,7 @@ static void vc4_hdmi_connector_reset(struct drm_connector *connector) } static const struct drm_connector_funcs vc4_hdmi_connector_funcs = { + .force = drm_atomic_helper_connector_hdmi_force, .fill_modes = drm_helper_probe_single_connector_modes, .reset = vc4_hdmi_connector_reset, .atomic_duplicate_state = drm_atomic_helper_connector_duplicate_state, -- 2.39.5