If we do a GPU soft-reset, that's no longer fast reset. This also means the slow reset fallback doesn't work because the MCU state is only reset after a GPU soft-reset. Let's move the retry logic to panthor_device_resume() to issue a soft-reset between the fast and slow attempts, and patch panthor_gpu_suspend() to only power-off the L2 when a fast reset is requested. Signed-off-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx> --- drivers/gpu/drm/panthor/panthor_device.c | 32 ++++++++++++---- drivers/gpu/drm/panthor/panthor_device.h | 11 ++++++ drivers/gpu/drm/panthor/panthor_fw.c | 48 ++++-------------------- drivers/gpu/drm/panthor/panthor_gpu.c | 11 +++--- 4 files changed, 49 insertions(+), 53 deletions(-) diff --git a/drivers/gpu/drm/panthor/panthor_device.c b/drivers/gpu/drm/panthor/panthor_device.c index d3276b936141..2b93c56e1319 100644 --- a/drivers/gpu/drm/panthor/panthor_device.c +++ b/drivers/gpu/drm/panthor/panthor_device.c @@ -417,6 +417,22 @@ int panthor_device_mmap_io(struct panthor_device *ptdev, struct vm_area_struct * return 0; } +static int panthor_device_resume_hw_components(struct panthor_device *ptdev) +{ + int ret; + + panthor_gpu_resume(ptdev); + panthor_mmu_resume(ptdev); + + ret = panthor_fw_resume(ptdev); + if (!ret) + return 0; + + panthor_mmu_suspend(ptdev); + panthor_gpu_suspend(ptdev); + return ret; +} + int panthor_device_resume(struct device *dev) { struct panthor_device *ptdev = dev_get_drvdata(dev); @@ -443,16 +459,16 @@ int panthor_device_resume(struct device *dev) if (panthor_device_is_initialized(ptdev) && drm_dev_enter(&ptdev->base, &cookie)) { - panthor_gpu_resume(ptdev); - panthor_mmu_resume(ptdev); - ret = panthor_fw_resume(ptdev); - if (!drm_WARN_ON(&ptdev->base, ret)) { - panthor_sched_resume(ptdev); - } else { - panthor_mmu_suspend(ptdev); - panthor_gpu_suspend(ptdev); + ret = panthor_device_resume_hw_components(ptdev); + if (ret && ptdev->reset.fast) { + drm_err(&ptdev->base, "Fast reset failed, trying a slow reset"); + ptdev->reset.fast = false; + ret = panthor_device_resume_hw_components(ptdev); } + if (!ret) + panthor_sched_resume(ptdev); + drm_dev_exit(cookie); if (ret) diff --git a/drivers/gpu/drm/panthor/panthor_device.h b/drivers/gpu/drm/panthor/panthor_device.h index cc74e99e53f9..cab7ce740ce3 100644 --- a/drivers/gpu/drm/panthor/panthor_device.h +++ b/drivers/gpu/drm/panthor/panthor_device.h @@ -157,6 +157,17 @@ struct panthor_device { /** @pending: Set to true if a reset is pending. */ atomic_t pending; + + /** + * @fast: True if the post_reset logic can proceed with a fast reset. + * + * A fast reset is just a reset where the driver doesn't reload the FW sections. + * + * Any time the firmware is properly suspended, a fast reset can take place. + * On the other hand, if the halt operation failed, the driver will reload + * all FW sections to make sure we start from a fresh state. + */ + bool fast; } reset; /** @pm: Power management related data. */ diff --git a/drivers/gpu/drm/panthor/panthor_fw.c b/drivers/gpu/drm/panthor/panthor_fw.c index df74750cf1b7..b4fe0de547d1 100644 --- a/drivers/gpu/drm/panthor/panthor_fw.c +++ b/drivers/gpu/drm/panthor/panthor_fw.c @@ -263,17 +263,6 @@ struct panthor_fw { /** @booted: True is the FW is booted */ bool booted; - /** - * @fast_reset: True if the post_reset logic can proceed with a fast reset. - * - * A fast reset is just a reset where the driver doesn't reload the FW sections. - * - * Any time the firmware is properly suspended, a fast reset can take place. - * On the other hand, if the halt operation failed, the driver will reload - * all sections to make sure we start from a fresh state. - */ - bool fast_reset; - /** @irq: Job irq data. */ struct panthor_irq irq; }; @@ -1090,7 +1079,7 @@ void panthor_fw_pre_reset(struct panthor_device *ptdev, bool on_hang) /* Make sure we won't be woken up by a ping. */ cancel_delayed_work_sync(&ptdev->fw->watchdog.ping_work); - ptdev->fw->fast_reset = false; + ptdev->reset.fast = false; if (!on_hang) { struct panthor_fw_global_iface *glb_iface = panthor_fw_get_glb_iface(ptdev); @@ -1101,7 +1090,7 @@ void panthor_fw_pre_reset(struct panthor_device *ptdev, bool on_hang) if (!readl_poll_timeout(ptdev->iomem + MCU_STATUS, status, status == MCU_STATUS_HALT, 10, 100000) && glb_iface->output->halt_status == PANTHOR_FW_HALT_OK) { - ptdev->fw->fast_reset = true; + ptdev->reset.fast = true; } else { drm_warn(&ptdev->base, "Failed to cleanly suspend MCU"); } @@ -1131,41 +1120,20 @@ int panthor_fw_post_reset(struct panthor_device *ptdev) if (ret) return ret; - /* If this is a fast reset, try to start the MCU without reloading - * the FW sections. If it fails, go for a full reset. - */ - if (ptdev->fw->fast_reset) { - ret = panthor_fw_start(ptdev); - if (!ret) - goto out; - - /* Forcibly reset the MCU and force a slow reset, so we get a - * fresh boot on the next panthor_fw_start() call. - */ - panthor_fw_stop(ptdev); - ptdev->fw->fast_reset = false; - drm_err(&ptdev->base, "FW fast reset failed, trying a slow reset"); - - ret = panthor_vm_flush_all(ptdev->fw->vm); - if (ret) { - drm_err(&ptdev->base, "FW slow reset failed (couldn't flush FW's AS l2cache)"); - return ret; - } - } - - /* Reload all sections, including RO ones. We're not supposed - * to end up here anyway, let's just assume the overhead of + /* On a slow reset, reload all sections, including RO ones. We're not + * supposed to end up here anyway, let's just assume the overhead of * reloading everything is acceptable. */ - panthor_reload_fw_sections(ptdev, true); + if (!ptdev->reset.fast) + panthor_reload_fw_sections(ptdev, true); ret = panthor_fw_start(ptdev); if (ret) { - drm_err(&ptdev->base, "FW slow reset failed (couldn't start the FW )"); + drm_err(&ptdev->base, "FW %s reset failed", + ptdev->reset.fast ? "fast" : "slow"); return ret; } -out: /* We must re-initialize the global interface even on fast-reset. */ panthor_fw_init_global_iface(ptdev); return 0; diff --git a/drivers/gpu/drm/panthor/panthor_gpu.c b/drivers/gpu/drm/panthor/panthor_gpu.c index 27702bc62dd6..ce3b68124a0a 100644 --- a/drivers/gpu/drm/panthor/panthor_gpu.c +++ b/drivers/gpu/drm/panthor/panthor_gpu.c @@ -461,11 +461,12 @@ int panthor_gpu_soft_reset(struct panthor_device *ptdev) */ void panthor_gpu_suspend(struct panthor_device *ptdev) { - /* - * It may be preferable to simply power down the L2, but for now just - * soft-reset which will leave the L2 powered down. - */ - panthor_gpu_soft_reset(ptdev); + /* On a fast reset, simply power down the L2. */ + if (!ptdev->reset.fast) + panthor_gpu_soft_reset(ptdev); + else + panthor_gpu_power_off(ptdev, L2, 1, 20000); + panthor_gpu_irq_suspend(&ptdev->gpu->irq); } -- 2.46.2