From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx> Leftovers from the earlier "DRM scheduler fixes and improvements" series. It looks the fixes have now propagated back to drm-misc-next so this should now be mergeable. It also needed a small rebase to account for one revert and one spelling fix which landed in the meantime. As a reminder, what remains are kerneldoc improvements, struct layout tweaks for clarity, one trivial cleanup for the FIFO mode, and most importantly two spin lock-unlock cycles are removed from the push job path by pulling taking of the locks one level up. I smoke tested it on the Steam Deck and lockdep seems happy. Cc: Christian König <christian.koenig@xxxxxxx> Cc: Philipp Stanner <pstanner@xxxxxxxxxx> Tvrtko Ursulin (5): drm/sched: Optimise drm_sched_entity_push_job drm/sched: Stop setting current entity in FIFO mode drm/sched: Re-order struct drm_sched_rq members for clarity drm/sched: Re-group and rename the entity run-queue lock drm/sched: Further optimise drm_sched_entity_push_job drivers/gpu/drm/scheduler/sched_entity.c | 42 +++++++++++++++--------- drivers/gpu/drm/scheduler/sched_main.c | 32 +++++++++--------- include/drm/gpu_scheduler.h | 28 +++++++++------- 3 files changed, 58 insertions(+), 44 deletions(-) -- 2.46.0