The console is already suspended in printk.c. Just make sure we don't write to the framebuffer while the graphic driver is suspended. It may lose a few messages between graphic suspend and console suspend. Signed-off-by: Jocelyn Falempe <jfalempe@xxxxxxxxxx> --- drivers/gpu/drm/drm_log.c | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/drivers/gpu/drm/drm_log.c b/drivers/gpu/drm/drm_log.c index 635dff7b37ce..07d151300146 100644 --- a/drivers/gpu/drm/drm_log.c +++ b/drivers/gpu/drm/drm_log.c @@ -50,6 +50,7 @@ struct drm_log { struct drm_client_dev client; struct console con; bool probed; + bool suspended; u32 n_scanout; struct drm_log_scanout *scanout; }; @@ -310,10 +311,32 @@ static int drm_log_client_hotplug(struct drm_client_dev *client) return 0; } +static int drm_log_client_suspend(struct drm_client_dev *client, bool _console_lock) +{ + struct drm_log *dlog = client_to_drm_log(client); + + mutex_lock(&dlog->lock); + dlog->suspended = true; + mutex_unlock(&dlog->lock); + return 0; +} + +static int drm_log_client_resume(struct drm_client_dev *client, bool _console_lock) +{ + struct drm_log *dlog = client_to_drm_log(client); + + mutex_lock(&dlog->lock); + dlog->suspended = false; + mutex_unlock(&dlog->lock); + return 0; +} + static const struct drm_client_funcs drm_log_client_funcs = { .owner = THIS_MODULE, .unregister = drm_log_client_unregister, .hotplug = drm_log_client_hotplug, + .suspend = drm_log_client_suspend, + .resume = drm_log_client_resume, }; static void drm_log_write_thread(struct console *con, struct nbcon_write_context *wctxt) @@ -321,6 +344,9 @@ static void drm_log_write_thread(struct console *con, struct nbcon_write_context struct drm_log *dlog = console_to_drm_log(con); int i; + if (dlog->suspended) + return; + if (!dlog->probed) drm_log_init_client(dlog); -- 2.46.2