Re: [RFC PATCH v4 1/1] platform/x86/tuxedo: Add virtual LampArray for TUXEDO NB04 devices

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Hi Ilpo,

Am 03.10.24 um 12:54 schrieb Ilpo Järvinen:
On Wed, 2 Oct 2024, Werner Sembach wrote:
Am 02.10.24 um 11:52 schrieb Ilpo Järvinen:
On Tue, 1 Oct 2024, Werner Sembach wrote:

The TUXEDO Sirius 16 Gen1 and TUXEDO Sirius 16 Gen2 devices have a per-key
controllable RGB keyboard backlight. The firmware API for it is
implemented
via WMI.

To make the backlight userspace configurable this driver emulates a
LampArray HID device and translates the input from hidraw to the
corresponding WMI calls. This is a new approach as the leds subsystem
lacks
a suitable UAPI for per-key keyboard backlights, and like this no new UAPI
needs to be established.

v2: Integrated Armins feedback and fixed kernel test robot warnings.
v3: Fixed borked subject line of v2.
v4: Remove unrequired WMI mutex.
      Move device checking from probe to init.
      Fix device checking working exactly reverse as it should.
      Fix null pointer dereference because, hdev->driver_data !=
hdev->dev.driver_data.

Co-developed-by: Christoffer Sandberg <cs@xxxxxxxxx>
Signed-off-by: Christoffer Sandberg <cs@xxxxxxxxx>
Signed-off-by: Werner Sembach <wse@xxxxxxxxxxxxxxxxxxx>
Link:
https://lore.kernel.org/all/1fb08a74-62c7-4d0c-ba5d-648e23082dcb@xxxxxxxxxxxxxxxxxxx/
---
I came across few new things that I didn't notice previously while
writing this reply. I tried to cut the reply size down so hopefully they
don't get lost as easily.


Thanks for the additional feedback.


+	0x29, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42,
+	0x43, 0x44, 0x45, 0xf1, 0x46, 0x4c,   0x4a, 0x4d, 0x4b, 0x4e,
+	0x35, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26,
+	0x27, 0x2d, 0x2e, 0x2a,               0x53, 0x55, 0x54, 0x56,
+	0x2b, 0x14, 0x1a, 0x08, 0x15, 0x17, 0x1c, 0x18, 0x0c, 0x12,
+	0x13, 0x2f, 0x30, 0x31,               0x5f, 0x60, 0x61,
+	0x39, 0x04, 0x16, 0x07, 0x09, 0x0a, 0x0b, 0x0d, 0x0e, 0x0f,
+	0x33, 0x34, 0x28,                     0x5c, 0x5d, 0x5e, 0x57,
+	0xe1, 0x1d, 0x1b, 0x06, 0x19, 0x05, 0x11, 0x10, 0x36, 0x37,
+	0x38, 0xe5, 0x52,                     0x59, 0x5a, 0x5b,
+	0xe0, 0xfe, 0xe3, 0xe2, 0x2c, 0xe6, 0x65, 0xe4, 0x50, 0x51,
+	0x4f,                                 0x62, 0x63, 0x58
Why are these aligned in the odd way?
to see where the numpad begin to have some kind of orientation

2 rows here are one physical row with the gap in front of the numpad
Okay, thanks.

+static int handle_lamp_array_attributes_report(struct hid_device *hdev,
+					       struct
lamp_array_attributes_report_t *rep)
+{
+	struct driver_data_t *driver_data = hdev->driver_data;
+
+	rep->lamp_count = driver_data->lamp_count;
+	rep->bounding_box_width_in_micrometers = 368000;
+	rep->bounding_box_height_in_micrometers = 266000;
+	rep->bounding_box_depth_in_micrometers = 30000;
+	// LampArrayKindKeyboard, see "26.2.1 LampArrayKind Values" of "HID
Usage Tables v1.5"
Limit length to 80 chars.
is this just for comments or also code?

because checkpatch explicitly allows 100 chars
For comments. For code you can use longer line lengths where they make
sense (doesn't mean that all lines should be tempting that limit which
is usually an indication that code should be structured differently).
Ack

+		}
+
+		for (int j = i + 1; j < rep->lamp_count; ++j) {
The convention these days is to use unsigned int for loop variables that
are never supposed to be negative.
Ack

+			if (rep->lamp_id[i] == rep->lamp_id[j]) {
+				pr_debug("Duplicate lamp_id in
lamp_multi_update_report. Skippng whole report!\n");
Skipping

+				return sizeof(struct
lamp_multi_update_report_t);
+			}
+		}
+	}
+
+	for (int i = 0; i < rep->lamp_count; ++i) {
+		if (driver_data->keyboard_type ==
WMI_AB_GET_DEVICE_STATUS_KEYBOARD_LAYOUT_ANSII)
+			key_id = sirius_16_ansii_kbl_mapping[rep->lamp_id[i]];
+		else if (driver_data->keyboard_type ==
WMI_AB_GET_DEVICE_STATUS_KEYBOARD_LAYOUT_ISO)
+			key_id = sirius_16_iso_kbl_mapping[rep->lamp_id[i]];
+
+		for (int j = 0; j <
WMI_AB_KBL_SET_MULTIPLE_KEYS_LIGHTING_SETTINGS_COUNT_MAX; ++j) {
+			key_id_j =
next->kbl_set_multiple_keys_input.lighting_settings[j].key_id;
+			if (key_id_j == 0x00 || key_id_j == key_id) {
Reverse condition and use continue to lower the indentation level of the
main loop body.
Not sure if this helps with readability, at least for me i think that would
take more time to parse the reversed condition.
?

			if (key_id_j != 0x00 && key_id_j != key_id)
				continue;

The problem is not the condition itself but the indentation level in what
follows. Lowering that is going to be overall beneficial.

+				if (key_id_j == 0x00)
+
next->kbl_set_multiple_keys_input.lighting_setting_count =
+						j + 1;
But now that I think of it more, you could also do:
			if (key_id_j == 0x00)
				next->... = j+1;
			else if (key_id_j != key_id)
				continue;
Will look into it.

+
next->kbl_set_multiple_keys_input.lighting_settings[j].key_id =
+					key_id;
You could also create local variable for
next->kbl_set_multiple_keys_input.lighting_settings[j]
to make this loop body more readable.

Similar local vars might help elsewhere in your code too if you need to do
repeated accesses deep into the same structure.
Ack

+				// While this driver respects
+				// intensity_update_channel according to "HID
+				// Usage Tables v1.5" also on RGB leds, the
+				// Microsoft MacroPad reference implementation
+				//
(https://github.com/microsoft/RP2040MacropadHidSample
+				// 1d6c3ad) does not and ignores it. If it
turns
+				// out that Windows writes intensity = 0 for
RGB
+				// leds instead of intensity = 255, this
driver
+				// should also irgnore the
ignore
Ack

+				// intensity_update_channel.
+
next->kbl_set_multiple_keys_input.lighting_settings[j].red =
+					rep->update_channels[i].red
+						*
rep->update_channels[i].intensity / 0xff;
+
next->kbl_set_multiple_keys_input.lighting_settings[j].green =
+					rep->update_channels[i].green
+						*
rep->update_channels[i].intensity / 0xff;
+
next->kbl_set_multiple_keys_input.lighting_settings[j].blue =
+					rep->update_channels[i].blue
+						*
rep->update_channels[i].intensity / 0xff;
+
+				break;
+			}
+		}
+	}
+
+	if (rep->lamp_update_flags & LAMP_UPDATE_FLAGS_LAMP_UPDATE_COMPLETE) {
+		ret = tuxedo_nb04_wmi_496_b_in_80_b_out(wdev,
WMI_AB_KBL_SET_MULTIPLE_KEYS, next,
+							&output);
+		memset(next, 0, sizeof(union
tuxedo_nb04_wmi_496_b_in_80_b_out_input));
+		if (ret)
+			return ret;
+	}
+
+	return sizeof(struct lamp_multi_update_report_t);
+}
+
+
+struct __packed lamp_range_update_report_t {
+	const uint8_t report_id;
+	uint8_t lamp_update_flags;
+	uint16_t lamp_id_start;
+	uint16_t lamp_id_end;
+	uint8_t red_update_channel;
+	uint8_t green_update_channel;
+	uint8_t blue_update_channel;
+	uint8_t intensity_update_channel;
+};
+
+static int handle_lamp_range_update_report(struct hid_device *hdev,
+					   struct lamp_range_update_report_t
*report)
+{
+	struct driver_data_t *driver_data = hdev->driver_data;
+	int ret;
+	uint8_t lamp_count;
+	struct lamp_multi_update_report_t lamp_multi_update_report = {
No idea why chose to you make the local variable this long as you seem to
be fine using just "report" for naming the function parameter.
Because i didn't thought to much about this variable name.

How about taking e.g., the first chars from the words of the time, i.e.,
lmur or some similar convention for local names? The type is there close
by for the code reader if one needs to know what the chars mean.
tbh I realy don't like acronym variable names, will see if i find a better short name

+		.report_id = LAMP_MULTI_UPDATE_REPORT_ID
+	};
+
+	// Catching missformated lamp_range_update_report and fail silently
according to
+	// "HID Usage Tables v1.5"
+	if (report->lamp_id_start > report->lamp_id_end) {
+		pr_debug("lamp_id_start > lamp_id_end in
lamp_range_update_report. Skippng whole report!\n");
+		return sizeof(struct lamp_range_update_report_t);
+	}
+
+	if (driver_data->keyboard_type ==
WMI_AB_GET_DEVICE_STATUS_KEYBOARD_LAYOUT_ANSII)
+		lamp_count = sizeof(sirius_16_ansii_kbl_mapping);
+	else if (driver_data->keyboard_type ==
WMI_AB_GET_DEVICE_STATUS_KEYBOARD_LAYOUT_ISO)
+		lamp_count = sizeof(sirius_16_ansii_kbl_mapping);
+
+	if (report->lamp_id_end > lamp_count - 1) {
+		pr_debug("Out of bounds lamp_id_* in lamp_range_update_report.
Skippng whole report!\n");
+		return sizeof(struct lamp_range_update_report_t);
+	}
+
+	// Break handle_lamp_range_update_report call down to multiple
+	// handle_lamp_multi_update_report calls to easily ensure that mixing
+	// handle_lamp_range_update_report and handle_lamp_multi_update_report
+	// does not break things.
+	for (int i = report->lamp_id_start; i < report->lamp_id_end + 1; i = i
+ 8) {
+		lamp_multi_update_report.lamp_count = MIN(report->lamp_id_end
+ 1 - i, 8);
Please use min() or min_t() instead of MIN().
ack

+		if (i + lamp_multi_update_report.lamp_count ==
report->lamp_id_end + 1)
+			lamp_multi_update_report.lamp_update_flags |=
+				LAMP_UPDATE_FLAGS_LAMP_UPDATE_COMPLETE;
+
+		for (int j = 0; j < lamp_multi_update_report.lamp_count; ++j)
{
+			lamp_multi_update_report.lamp_id[j] = i + j;
+			lamp_multi_update_report.update_channels[j].red =
+				report->red_update_channel;
+			lamp_multi_update_report.update_channels[j].green =
+				report->green_update_channel;
+			lamp_multi_update_report.update_channels[j].blue =
+				report->blue_update_channel;
+			lamp_multi_update_report.update_channels[j].intensity
=
+				report->intensity_update_channel;
Shorter local var name would help here to stay on a single line. If that's
not enough, local var for lmur->update_channels[j] would help further.
will look into it

+		}
+
+		ret = handle_lamp_multi_update_report(hdev,
&lamp_multi_update_report);
+		if (ret < 0)
+			return ret;
+		else if (ret != sizeof(struct lamp_multi_update_report_t))
+			return -EIO;
+	}
+
+	return sizeof(struct lamp_range_update_report_t);
+}
+
+
+struct __packed lamp_array_control_report_t {
+	const uint8_t report_id;
+	uint8_t autonomous_mode;
+};
+
+static int handle_lamp_array_control_report(struct hid_device
__always_unused *hdev,
+					    struct lamp_array_control_report_t
__always_unused *rep)
+{
+	// The keyboard firmware doesn't have any built in effects or controls
+	// so this is a NOOP.
+	// According to the HID Documentation (HID Usage Tables v1.5) this
+	// function is optional and can be removed from the HID Report
+	// Descriptor, but it should first be confirmed that userspace
respects
+	// this possibility too. The Microsoft MacroPad reference
implementation
+	// (https://github.com/microsoft/RP2040MacropadHidSample 1d6c3ad)
+	// already deviates from the spec at another point, see
+	// handle_lamp_*_update_report.
+
+	return sizeof(struct lamp_array_control_report_t);
+}
+
+
+static int ll_raw_request(struct hid_device *hdev, unsigned char
reportnum, __u8 *buf, size_t len,
+			   unsigned char rtype, int reqtype)
+{
+	int ret;
+
+	ret = -EINVAL;
+	if (rtype == HID_FEATURE_REPORT) {
No, reverse the logic in the condition and return -EINVAL explicitly.
It lets you lower the indentation level of the normal path.
I don't quite get what you mean, i have to check 3 levels:

Feature Report?

Get or Set Report?

Report ID?

I don't see how i can do this without code duplication or 3 levels of
indendation?
	if (rtype != HID_FEATURE_REPORT)
		return -EINVAL;
Sorry was a slowpoke on this one

This already brings you down one indentation level and simplifies things
as you don't need to do ret = -EINVAL + return at the end.

+		if (reqtype == HID_REQ_GET_REPORT) {
+			if (reportnum == LAMP_ARRAY_ATTRIBUTES_REPORT_ID
+			    && len == sizeof(struct
lamp_array_attributes_report_t))
+				ret = handle_lamp_array_attributes_report(
+					hdev, (struct
lamp_array_attributes_report_t *)buf);
+			else if (reportnum ==
LAMP_ATTRIBUTES_RESPONSE_REPORT_ID
+			    && len == sizeof(struct
lamp_attributes_response_report_t))
+				ret = handle_lamp_attributes_response_report(
+					hdev, (struct
lamp_attributes_response_report_t *)buf);
+		} else if (reqtype == HID_REQ_SET_REPORT) {
+			if (reportnum == LAMP_ATTRIBUTES_REQUEST_REPORT_ID
+			    && len == sizeof(struct
lamp_attributes_request_report_t))
+				ret = handle_lamp_attributes_request_report(
+					hdev, (struct
lamp_attributes_request_report_t *)buf);
+			else if (reportnum == LAMP_MULTI_UPDATE_REPORT_ID
+			    && len == sizeof(struct
lamp_multi_update_report_t))
+				ret = handle_lamp_multi_update_report(
+					hdev, (struct
lamp_multi_update_report_t *)buf);
+			else if (reportnum == LAMP_RANGE_UPDATE_REPORT_ID
+			    && len == sizeof(struct
lamp_range_update_report_t))
+				ret = handle_lamp_range_update_report(
+					hdev, (struct
lamp_range_update_report_t *)buf);
+			else if (reportnum == LAMP_ARRAY_CONTROL_REPORT_ID
+			    && len == sizeof(struct
lamp_array_control_report_t))
+				ret = handle_lamp_array_control_report(
+					hdev, (struct
lamp_array_control_report_t *)buf);
+		}
This is very messy, and should IMHO use switch&case and directly return
-EINVAL on every len check inside the case blocks.
Wouldn't that mean more intendation? One for the switch case and another one
for the now seperate len check?
No it doesn't add indentation level compared with yours and this is also
way easier to read:

	switch (reqtype) {
	case HID_REQ_GET_REPORT:
		switch (reportnum) {
		case LAMP_ATTRIBUTES_REQUEST_REPORT_ID:
			if (len != sizeof(struct lamp_array_attributes_report_t))
				return -EINVAL;

			return handle_lamp_array_attributes_report(hdev, (struct lamp_array_attributes_report_t *)buf);
		case ...:
			if (len != ...)
				return -EINVAL;

			return ...;
		default:
			return -EINVAL;
		}

	case HID_REQ_SET_REPORT:
		switch (reportnum) {
		case:
			...
		default:
			return -EINVAL;
		}
	default:
		return -EINVAL;
	}
}

Compiler might be stupid enough to require a few additional breaks that
will never be reachable + return to the end of function so make those
tweaks as needed.
Will look into it

I'm sorry if I copy-pasted something from a wrong place in above but I
believe you get the point. The error handling is now clearly visible
instead of being build inside a complex if condition and returns
immediately to clearly show it's really doing error handling.

+++ b/drivers/platform/x86/tuxedo/tuxedo_nb04_wmi_ab_virtual_lamp_array.h
@@ -0,0 +1,18 @@
+/* SPDX-License-Identifier: GPL-2.0 */
+/*
+ * This code gives the built in RGB lighting of the TUXEDO NB04 devices a
+ * standardised interface, namely HID LampArray.
+ *
+ * Copyright (C) 2024 Werner Sembach wse@xxxxxxxxxxxxxxxxxxx
+ */
+
+#ifndef TUXEDO_NB04_WMI_AB_VIRTUAL_LAMP_ARRAY_H
+#define TUXEDO_NB04_WMI_AB_VIRTUAL_LAMP_ARRAY_H
+
+#include <linux/wmi.h>
+#include <linux/hid.h>
+
+int tuxedo_nb04_virtual_lamp_array_add_device(struct wmi_device *wdev,
+					      struct hid_device **hdev_out);
+
+#endif
diff --git a/drivers/platform/x86/tuxedo/tuxedo_nb04_wmi_util.c
b/drivers/platform/x86/tuxedo/tuxedo_nb04_wmi_util.c
new file mode 100644
index 0000000000000..a61b59d225f9f
--- /dev/null
+++ b/drivers/platform/x86/tuxedo/tuxedo_nb04_wmi_util.c
@@ -0,0 +1,82 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * This code gives functions to avoid code duplication while interacting
with
+ * the TUXEDO NB04 wmi interfaces.
+ *
+ * Copyright (C) 2024 Werner Sembach wse@xxxxxxxxxxxxxxxxxxx
The usual custom is to put <> around email addresses.
ok
+ */
+
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
Add all includes for the stuff you use below.
also linux/wmi.h? or it it enough that that is in the directly associated .h
file?
I'd prefer to see tham all here even if some "xx.h" does need them itself.
Only if some <yy.h> includes <zz.h> and that dependency is something that
is pretty much cast into stone, then including just yy.h is enough.

Sadly the include-what-you-use clang tool is not there yet for the kernel
so it's all manual process currently depending on reviewers paying
attention to what headers are missing and which are extra.
ack

+#include "tuxedo_nb04_wmi_ab_init.h"
+
+#include "tuxedo_nb04_wmi_util.h"
+
+static int __wmi_method_acpi_object_out(struct wmi_device *wdev, uint32_t
wmi_method_id,
+					uint8_t *in, acpi_size in_len, union
acpi_object **out)
+{
+	struct acpi_buffer acpi_buffer_in = { in_len, in };
+	struct acpi_buffer acpi_buffer_out = { ACPI_ALLOCATE_BUFFER, NULL };
+
+	pr_debug("Evaluate WMI method: %u in:\n", wmi_method_id);
+	print_hex_dump_bytes("", DUMP_PREFIX_OFFSET, in, in_len);
+
+	acpi_status status = wmidev_evaluate_method(wdev, 0, wmi_method_id,
&acpi_buffer_in,
+						    &acpi_buffer_out);
+	if (ACPI_FAILURE(status)) {
+		pr_err("Failed to evaluate WMI method.\n");
You should use dev_err() instead of pr_err().
ok
+		return -EIO;
+	}
+	if (!acpi_buffer_out.pointer) {
+		pr_err("Unexpected empty out buffer.\n");
+		return -ENODATA;
+	}
+
+	*out = acpi_buffer_out.pointer;
+
+	return 0;
+}
+
+static int __wmi_method_buffer_out(struct wmi_device *wdev, uint32_t
wmi_method_id, uint8_t *in,
+				   acpi_size in_len, uint8_t *out, acpi_size
out_len)
+{
+	int ret;
+	union acpi_object *acpi_object_out = NULL;
Reverse xmas tree order.
ok
+
+	ret = __wmi_method_acpi_object_out(wdev, wmi_method_id, in, in_len,
&acpi_object_out);
+	if (ret)
+		return ret;
+
+	if (acpi_object_out->type != ACPI_TYPE_BUFFER) {
+		pr_err("Unexpected out buffer type. Expected: %u Got: %u\n",
ACPI_TYPE_BUFFER,
+		       acpi_object_out->type);
+		kfree(acpi_object_out);
+		return -EIO;
+	}
+	if (acpi_object_out->buffer.length < out_len) {
+		pr_err("Unexpected out buffer length.\n");
+		kfree(acpi_object_out);
+		return -EIO;
Duplicated error paths should use goto to handle rollback.
ok
+	}
+
+	memcpy(out, acpi_object_out->buffer.pointer, out_len);
+	kfree(acpi_object_out);
+
+	return ret;
+}
+
+int tuxedo_nb04_wmi_8_b_in_80_b_out(struct wmi_device *wdev,
+				    enum
tuxedo_nb04_wmi_8_b_in_80_b_out_methods method,
+				    union
tuxedo_nb04_wmi_8_b_in_80_b_out_input *input,
+				    union
tuxedo_nb04_wmi_8_b_in_80_b_out_output *output)
+{
+	return __wmi_method_buffer_out(wdev, method, input->raw, 8,
output->raw, 80);
+}
+
+int tuxedo_nb04_wmi_496_b_in_80_b_out(struct wmi_device *wdev,
+				      enum
tuxedo_nb04_wmi_496_b_in_80_b_out_methods method,
+				      union
tuxedo_nb04_wmi_496_b_in_80_b_out_input *input,
+				      union
tuxedo_nb04_wmi_496_b_in_80_b_out_output *output)
+{
+	return __wmi_method_buffer_out(wdev, method, input->raw, 496,
output->raw, 80);
+}
diff --git a/drivers/platform/x86/tuxedo/tuxedo_nb04_wmi_util.h
b/drivers/platform/x86/tuxedo/tuxedo_nb04_wmi_util.h
new file mode 100644
index 0000000000000..2765cbe9fcfef
--- /dev/null
+++ b/drivers/platform/x86/tuxedo/tuxedo_nb04_wmi_util.h
@@ -0,0 +1,112 @@
+/* SPDX-License-Identifier: GPL-2.0 */
+/*
+ * This code gives functions to avoid code duplication while interacting
with
+ * the TUXEDO NB04 wmi interfaces.
+ *
+ * Copyright (C) 2024 Werner Sembach wse@xxxxxxxxxxxxxxxxxxx
+ */
+
+#ifndef TUXEDO_NB04_WMI_UTIL_H
+#define TUXEDO_NB04_WMI_UTIL_H
+
+#include <linux/wmi.h>
+
+#define WMI_AB_GET_DEVICE_STATUS_DEVICE_ID_TOUCHPAD	1
+#define WMI_AB_GET_DEVICE_STATUS_DEVICE_ID_KEYBOARD	2
+#define WMI_AB_GET_DEVICE_STATUS_DEVICE_ID_APP_PAGES	3
+
+#define WMI_AB_GET_DEVICE_STATUS_KBL_TYPE_NONE		0
+#define WMI_AB_GET_DEVICE_STATUS_KBL_TYPE_PER_KEY	1
+#define WMI_AB_GET_DEVICE_STATUS_KBL_TYPE_FOUR_ZONE	2
+#define WMI_AB_GET_DEVICE_STATUS_KBL_TYPE_WHITE_ONLY	3
+
+#define WMI_AB_GET_DEVICE_STATUS_KEYBOARD_LAYOUT_ANSII	0
+#define WMI_AB_GET_DEVICE_STATUS_KEYBOARD_LAYOUT_ISO	1
+
+#define WMI_AB_GET_DEVICE_STATUS_COLOR_ID_RED		1
+#define WMI_AB_GET_DEVICE_STATUS_COLOR_ID_GREEN		2
+#define WMI_AB_GET_DEVICE_STATUS_COLOR_ID_YELLOW	3
+#define WMI_AB_GET_DEVICE_STATUS_COLOR_ID_BLUE		4
+#define WMI_AB_GET_DEVICE_STATUS_COLOR_ID_PURPLE	5
+#define WMI_AB_GET_DEVICE_STATUS_COLOR_ID_INDIGO	6
+#define WMI_AB_GET_DEVICE_STATUS_COLOR_ID_WHITE		7
+
+#define WMI_AB_GET_DEVICE_STATUS_APP_PAGES_DASHBOARD	BIT(0)
+#define WMI_AB_GET_DEVICE_STATUS_APP_PAGES_SYSTEMINFOS	BIT(1)
+#define WMI_AB_GET_DEVICE_STATUS_APP_PAGES_KBL		BIT(2)
+#define WMI_AB_GET_DEVICE_STATUS_APP_PAGES_HOTKEYS	BIT(3)
All these are quite long, I'd consider ways to make them shorter such as:

DEVICE -> DEV
COLOR_ID -> COLOR
STATUS -> STS ?
KEYBOARD_LAYOUT -> KEY_LAYOUT or KEYBOARD -> KEYB (in general)
These names match directly internal documentation, if it's no major problem i
would like to keep the names for future reference.
I kind of assumed it might be the case, won't force you to do the
shortening but please realize it will make the code look more messy
because of the long line lengths, very long name are harder to read.

+	struct __packed {
Unnecessary packed.
if it's not harmfull i would like to keep it so I don't forget it when the
reserved byts might be used sometime int the future
Packed has code generation impact so it is harmful at times.

+		uint8_t device_type;
+		uint8_t reserved_0[7];
Why isn't this just reserved[7] ?
to match the name scheme of the other structs
Does it have to match? These are supposed to be dummy names that just
tell don't use/touch this field?
yeah you might be right and that was just ocd talking or something xD

+	} get_device_status_input;
+};
+
+union tuxedo_nb04_wmi_8_b_in_80_b_out_output {
+	uint8_t raw[80];
+	struct __packed {
This too looks naturally aligned so packet is unnecessary.
see above
+		uint16_t return_status;
+		uint8_t device_enabled;
+		uint8_t kbl_type;
+		uint8_t kbl_side_bar_supported;
+		uint8_t keyboard_physical_layout;
+		uint8_t app_pages;
+		uint8_t per_key_kbl_default_color;
+		uint8_t four_zone_kbl_default_color_1;
+		uint8_t four_zone_kbl_default_color_2;
+		uint8_t four_zone_kbl_default_color_3;
+		uint8_t four_zone_kbl_default_color_4;
+		uint8_t light_bar_kbl_default_color;
+		uint8_t reserved_0[1];
+		uint16_t dedicated_gpu_id;
+		uint8_t reserved_1[64];
+	} get_device_status_output;
+};
+
+enum tuxedo_nb04_wmi_8_b_in_80_b_out_methods {
+	WMI_AB_GET_DEVICE_STATUS	= 2,
+};
+
+
+#define WMI_AB_KBL_SET_MULTIPLE_KEYS_LIGHTING_SETTINGS_COUNT_MAX	120
+
+union tuxedo_nb04_wmi_496_b_in_80_b_out_input {
+	uint8_t raw[496];
+	struct __packed {
+		uint8_t reserved_0[15];
reserved[15] ?
see above
+		uint8_t lighting_setting_count;
+		struct {
+			uint8_t key_id;
+			uint8_t red;
+			uint8_t green;
+			uint8_t blue;
+		}
lighting_settings[WMI_AB_KBL_SET_MULTIPLE_KEYS_LIGHTING_SETTINGS_COUNT_MAX];
+	}  kbl_set_multiple_keys_input;
+};
+
+union tuxedo_nb04_wmi_496_b_in_80_b_out_output {
+	uint8_t raw[80];
+	struct __packed {
+		uint8_t return_value;
+		uint8_t reserved_0[79];
reserved[79] ?
see above
+	} kbl_set_multiple_keys_output;
+};
+
+enum tuxedo_nb04_wmi_496_b_in_80_b_out_methods {
+	WMI_AB_KBL_SET_MULTIPLE_KEYS	= 6,
+};
+
+
+int tuxedo_nb04_wmi_8_b_in_80_b_out(struct wmi_device *wdev,
+				    enum
tuxedo_nb04_wmi_8_b_in_80_b_out_methods method,
+				    union
tuxedo_nb04_wmi_8_b_in_80_b_out_input *input,
+				    union
tuxedo_nb04_wmi_8_b_in_80_b_out_output *output);
+int tuxedo_nb04_wmi_496_b_in_80_b_out(struct wmi_device *wdev,
+				      enum
tuxedo_nb04_wmi_496_b_in_80_b_out_methods method,
+				      union
tuxedo_nb04_wmi_496_b_in_80_b_out_input *input,
+				      union
tuxedo_nb04_wmi_496_b_in_80_b_out_output *output);
+
+#endif
There are number of similar cases beyond those I've marked. Please go
through all the cases, not just the ones I marked for you.

My general feel is that this driver is quite heavy to read which is likely
because of what feels excessively long naming used. I'm not convinved
being _that verbose_ adds enough value.
When it comes down to the wmi structs I named stuff after the internal
documentation for easy future reference. Everywhere else I shortened the names
for everything that is static, but i can do a second pass.
E.g., right above you have tuxedo_nb04_wmi_8_b_in_80_b_out_methods which
mostly contains what looks prefix and some sizes. What is the value of
having those sizes in the name? It would be much more useful to name
things by functionality rather than sizes.

While i currently only implement 2 functions of that wmi api there are more
and this interface is written with the intend to be easily expandable to the
other functions in the future.

That why i choose the rather generic names of just the input and output length
because there is no semantic connection between the wmi methods in
tuxedo_nb04_wmi_8_b_in_80_b_out and tuxedo_nb04_wmi_496_b_in_80_b_out
respectively that would make for a good name.
So the only valuable characters are prefix + 8/496/80 the rest doesn't
really tell much despite all its characters :-). Details like which of the
numbers is in/out and that the numbers are in bytes could IMO be left to
struct's comment without loss of much information value.

tuxedo_nb04_wmi_8_80 kinda looks strange to me, what about tuxedo_nb04_wmi_8_in_80_out? but that's on 4 chars shorter.



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