On 30/09/2024 15:03, Thomas Zimmermann wrote:
DRM's aperture functions have long been implemented as helpers
under drivers/video/ for use with fbdev. Avoid the DRM wrappers by
calling the video functions directly.
Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
Cc: Neil Armstrong <neil.armstrong@xxxxxxxxxx>
Cc: Kevin Hilman <khilman@xxxxxxxxxxxx>
Cc: Jerome Brunet <jbrunet@xxxxxxxxxxxx>
Cc: Martin Blumenstingl <martin.blumenstingl@xxxxxxxxxxxxxx>
---
drivers/gpu/drm/meson/meson_drv.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/meson/meson_drv.c b/drivers/gpu/drm/meson/meson_drv.c
index 2f76f48da38d..bbb662d2f184 100644
--- a/drivers/gpu/drm/meson/meson_drv.c
+++ b/drivers/gpu/drm/meson/meson_drv.c
@@ -8,6 +8,7 @@
* Jasper St. Pierre <jstpierre@xxxxxxxxxxx>
*/
+#include <linux/aperture.h>
#include <linux/component.h>
#include <linux/module.h>
#include <linux/of_graph.h>
@@ -15,7 +16,6 @@
#include <linux/platform_device.h>
#include <linux/soc/amlogic/meson-canvas.h>
-#include <drm/drm_aperture.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_client_setup.h>
#include <drm/drm_drv.h>
@@ -279,7 +279,7 @@ static int meson_drv_bind_master(struct device *dev, bool has_components)
* Remove early framebuffers (ie. simplefb). The framebuffer can be
* located anywhere in RAM
*/
- ret = drm_aperture_remove_framebuffers(&meson_driver);
+ ret = aperture_remove_all_conflicting_devices(meson_driver.name);
if (ret)
goto free_canvas_vd1_2;
Reviewed-by: Neil Armstrong <neil.armstrong@xxxxxxxxxx>