Re: [PATCH v2 2/2] media: imx: vdic: Introduce mem2mem VDI deinterlacer driver

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On 9/25/24 5:07 PM, Philipp Zabel wrote:

Hi,

On Di, 2024-09-24 at 17:28 +0200, Marek Vasut wrote:
On 9/6/24 11:01 AM, Philipp Zabel wrote:
[...]
Instead of presenting two devices to userspace, it would be better to
have a single video device that can distribute work to both IPUs.

Why do you think so ?

The scaler/colorspace converter supports frames larger than the
1024x1024 hardware by splitting each frame into multiple tiles. It
currently does so sequentially on a single IC. Speed could be improved
by distributing the tiles to both ICs. This is not an option anymore if
there are two video devices that are fixed to one IC each.

The userspace could distribute the frames between the two devices in an alternating manner, can it not ?

The same would be possible for the deinterlacer, e.g. to support 720i
frames split into two tiles each sent to one of the two VDICs.

Would the 1280x360 field be split into two tiles vertically and each tile (newly 1280/2 x 360) be enqueued on each VDIC ? I don't think that works, because you wouldn't be able to stitch those tiles back together nicely after the deinterlacing, would you? I would expect to see some sort of an artifact exactly where the two tiles got stitched back together, because the VDICs are unaware of each other and how each deinterlaced the tile.

I think it is better to keep the kernel code as simple as possible, i.e.
provide the device node for each m2m device to userspace and handle the
m2m device hardware interaction in the kernel driver, but let userspace
take care of policy like job scheduling, access permissions assignment
to each device (e.g. if different user accounts should have access to
different VDICs), or other such topics.

I both agree and disagree with you at the same time.

If the programming model were more similar to DRM, I'd agree in a
heartbeat. If the kernel driver just had to do memory/fence handling
and command submission (and parameter sanitization, because there is no
MMU), and there was some userspace API on top, it would make sense to
me to handle parameter calculation and job scheduling in a hardware
specific userspace driver that can just open one device for each IPU.

With the rigid V4L2 model though, where memory handling, parameter
calculation, and job scheduling of tiles in a single frame all have to
be hidden behind the V4L2 API, I don't think requiring userspace to
combine multiple mem2mem video devices to work together on a single
frame is feasible.

If your concern is throughput (from what I gathered from the text above), userspace could schedule frames on either VDIC in alternating manner.

I think this is much better and actually generic approach than trying to combine two independent devices on kernel level and introduce some sort of scheduler into kernel driver to distribute jobs between the two devices. Generic, because this approach works even if either of the two devices is not VDIC. Independent devices, because yes, the MX6Q IPUs are two independent blocks, it is only the current design of the IPUv3 driver that makes them look kind-of like they are one single big device, I am not happy about that design, but rewriting the IPUv3 driver is way out of scope here. (*)

Is limiting different users to the different deinterlacer hardware
units a real usecase? I saw the two ICs, when used as mem2mem devices,
as interchangeable resources.

I do not have that use case, but I can imagine it could come up.
In my case, I schedule different cameras to different VDICs from userspace as needed.

To be fair, we never implemented that for the CSC/scaler mem2mem device
either.

I don't think that is actually a good idea. Instead, it would be better
to have two scaler nodes in userspace.

See above, that would make it impossible (or rather unreasonably
complicated) to distribute work on a single frame to both IPUs.

Is your concern latency instead of throughput ? See my comment in paragraph (*) .


[...]
+	ipu_cpmem_set_buffer(priv->vdi_out_ch,  0, out_phys);
+	ipu_cpmem_set_buffer(priv->vdi_in_ch_p, 0, prev_phys + phys_offset);
+	ipu_cpmem_set_buffer(priv->vdi_in_ch,   0, curr_phys);
+	ipu_cpmem_set_buffer(priv->vdi_in_ch_n, 0, curr_phys + phys_offset);

This always outputs at a frame rate of half the field rate, and only
top fields are ever used as current field, and bottom fields as
previous/next fields, right?

Yes, currently the driver extracts 1 frame from two consecutive incoming
fields (previous Bottom, and current Top and Bottom):

(frame 1 and 3 below is omitted)

      1  2  3  4
...|T |T |T |T |...
...| B| B| B| B|...
       | ||  | ||
       '-''  '-''
        ||    ||
        ||    \/
        \/  Frame#4
      Frame#2

As far as I understand it, this is how the current VDI implementation
behaves too, right ?

Yes, that is a hardware limitation when using the direct CSI->VDIC
direct path. As far as I understand, for each frame (two fields) the
CSI only sends the first ("PREV") field directly to the VDIC, which
therefor can only be run in full motion mode (use the filter to add in
the missing lines).
The second ("CUR") field is just ignored. It could be written to RAM
via IDMAC output channel 13 (IPUV3_CHANNEL_VDI_MEM_RECENT), which can
not be used by the VDIC in direct mode. So this is not implemented.

https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/drivers/staging/media/imx/imx-media-vdic.c#n207

That code is unused. The direct hardware path doesn't use
IPUV3_CHANNEL_MEM_VDI_PREV/CUR/NEXT, but is has a similar effect, half
of the incoming fields are dropped. The setup is vdic_setup_direct().

All right, let's drop that unused code then, I'll prepare a patch.

But it seems the bottom line is, the VDI direct mode does not act as a frame-rate doubler ?

I think it would be good to add a mode that doesn't drop the

	ipu_cpmem_set_buffer(priv->vdi_in_ch_p, 0, prev_phys);
	ipu_cpmem_set_buffer(priv->vdi_in_ch,   0, prev_phys + phys_offset);
	ipu_cpmem_set_buffer(priv->vdi_in_ch_n, 0, curr_phys);

output frames, right from the start.

This would make the VDI act as a frame-rate doubler, which would spend a
lot more memory bandwidth, which is limited on MX6, so I would also like
to have a frame-drop mode (i.e. current behavior).

Can we make that behavior configurable ? Since this is a mem2mem device,
we do not really have any notion of input and output frame-rate, so I
suspect this would need some VIDIOC_* ioctl ?

That would be good. The situation I'd like to avoid is that this device
becomes available without the full frame-rate mode, userspace then
assumes this is a 1:1 frame converter device, and then we can't add the
full frame-rate later without breaking userspace.

Why would adding the (configurable) frame-rate doubling mode break userspace if this is not the default ?

If we don't start with that supported, I fear userspace will make
assumptions and be surprised when a full rate mode is added later.

I'm afraid that since the current VDI already does retain input frame
rate instead of doubling it, the userspace already makes an assumption,
so that ship has sailed.

No, this is about the deinterlacer mem2mem device, which doesn't exist
before this series.

I am not convinced it is OK if the direct VDI path and mem2mem VDI behave differently, that would be surprising to me as a user ?

The CSI capture path already has configurable framedrops (in the CSI).

What am I looking for ? git grep doesn't give me any hits ? (**)

But I think we can make the frame doubling configurable ?

That would be good. Specifically, there must be no guarantee that one
input frame with two fields only produces one deinterlaced output
frame, and userspace should somehow be able to understand this.

See my question (**) , where is this configurable framedrops thing ?

This would be an argument against Nicolas' suggestion of including this
in the csc/scaler device, which always must produce one output frame
per input frame.

[...]
This maps to VDI_C_MOT_SEL_FULL aka VDI_MOT_SEL=2, which is documented
as "full motion, only vertical filter is used". Doesn't this completely
ignore the previous/next fields and only use the output of the di_vfilt
four tap vertical filter block to fill in missing lines from the
surrounding pixels (above and below) of the current field?

Is there a suitable knob for this or shall I introduce a device specific
one, like the vdic_ctrl_motion_menu for the current VDIC direct driver ?

If we introduce such a knob, then it is all the more reason to provide
one device node per one VDIC hardware instance, since each can be
configured for different motion settings.

As far as I know, there is no such control yet. I don't think this
should be per-device, but per-stream (or even per-frame).

I think this should at least be configurable, and probably default to
MED_MOTION.

I think to be compatible with the current VDI behavior and to reduce
memory bandwidth usage, let's default to the HIGH/full mode. That one
produces reasonably good results without spending too much memory
bandwidth which is constrained already on the MX6, and if the user needs
better image quality, they can configure another mode using the V4L2
control.

I'd rather not default to the setting that throws away half of the
input data. Not using frame doubling by default is sensible, but now
that using all three input fields to calculate the output frame is
possible, why not make that the default.
To save memory bandwidth on the MX6, that's my main concern.



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