From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx> In FIFO mode We can avoid dropping the lock only to immediately re-acquire by adding a new drm_sched_rq_update_fifo_locked() helper. v2: * Remove drm_sched_rq_update_fifo() altogether. (Christian) Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx> Cc: Christian König <christian.koenig@xxxxxxx> Cc: Alex Deucher <alexander.deucher@xxxxxxx> Cc: Luben Tuikov <ltuikov89@xxxxxxxxx> Cc: Matthew Brost <matthew.brost@xxxxxxxxx> Cc: Philipp Stanner <pstanner@xxxxxxxxxx> Reviewed-by: Christian König <christian.koenig@xxxxxxx> --- drivers/gpu/drm/scheduler/sched_entity.c | 13 +++++++++---- drivers/gpu/drm/scheduler/sched_main.c | 6 +++--- include/drm/gpu_scheduler.h | 2 +- 3 files changed, 13 insertions(+), 8 deletions(-) diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index b2cf3e0c1838..59f710afe992 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -514,8 +514,12 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) struct drm_sched_job *next; next = to_drm_sched_job(spsc_queue_peek(&entity->job_queue)); - if (next) - drm_sched_rq_update_fifo(entity, next->submit_ts); + if (next) { + spin_lock(&entity->rq_lock); + drm_sched_rq_update_fifo_locked(entity, + next->submit_ts); + spin_unlock(&entity->rq_lock); + } } /* Jobs and entities might have different lifecycles. Since we're @@ -615,10 +619,11 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) atomic_inc(sched->score); drm_sched_rq_add_entity(rq, entity); - spin_unlock(&entity->rq_lock); if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) - drm_sched_rq_update_fifo(entity, submit_ts); + drm_sched_rq_update_fifo_locked(entity, submit_ts); + + spin_unlock(&entity->rq_lock); drm_sched_wakeup(sched); } diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index 03c532590e2a..e312eb6ac85a 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -163,14 +163,15 @@ static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *enti } } -void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts) +void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity, ktime_t ts) { /* * Both locks need to be grabbed, one to protect from entity->rq change * for entity from within concurrent drm_sched_entity_select_rq and the * other to update the rb tree structure. */ - spin_lock(&entity->rq_lock); + lockdep_assert_held(&entity->rq_lock); + spin_lock(&entity->rq->lock); drm_sched_rq_remove_fifo_locked(entity); @@ -181,7 +182,6 @@ void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts) drm_sched_entity_compare_before); spin_unlock(&entity->rq->lock); - spin_unlock(&entity->rq_lock); } /** diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 0b679700a63a..f62cc31fea18 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -593,7 +593,7 @@ void drm_sched_rq_add_entity(struct drm_sched_rq *rq, void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, struct drm_sched_entity *entity); -void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts); +void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity, ktime_t ts); int drm_sched_entity_init(struct drm_sched_entity *entity, enum drm_sched_priority priority, -- 2.46.0