Re: [PATCH v5 19/44] drm/vkms: add 3x4 matrix in color pipeline

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On 2024-08-27 13:49, Louis Chauvet wrote:
> Le 19/08/24 - 16:56, Harry Wentland a écrit :
>> We add two 3x4 matrices into the VKMS color pipeline. The reason
>> we're adding matrices is so that we can test that application
>> of a matrix and its inverse yields an output equal to the input
>> image.
>>
>> One complication with the matrix implementation has to do with
>> the fact that the matrix entries are in signed-magnitude fixed
>> point, whereas the drm_fixed.h implementation uses 2s-complement.
>> The latter one is the one that we want for easy addition and
>> subtraction, so we convert all entries to 2s-complement.
> 
> Is there a reason to use signed-magnitude and not 2s-complement here? I 
> did not read the whole amd driver, but it seems that the matrix is always 
> converted to fixed point notation (amdgpu_dm_fixpt_from_s3132 in 
> amdgpu_dm_color.c). It may reduce the complexity here and in the amd 
> driver too.
> 

It's so as to keep the 3x4 matrix the same as the 3x3 one
(drm_color_ctm_3x4 and drm_color_ctm) and the original
3x3 one was defined to use S31.32 sign-magnitude. I'd
prefer 2s-complement myself but that ship has sailed.

>>
>> Signed-off-by: Harry Wentland <harry.wentland@xxxxxxx>
>> ---
>>  drivers/gpu/drm/vkms/vkms_colorop.c  | 32 +++++++++++++++++++++++++++-
>>  drivers/gpu/drm/vkms/vkms_composer.c | 27 +++++++++++++++++++++++
>>  2 files changed, 58 insertions(+), 1 deletion(-)
>>
>> diff --git a/drivers/gpu/drm/vkms/vkms_colorop.c b/drivers/gpu/drm/vkms/vkms_colorop.c
>> index f61dfde47156..adcb08153a09 100644
>> --- a/drivers/gpu/drm/vkms/vkms_colorop.c
>> +++ b/drivers/gpu/drm/vkms/vkms_colorop.c
>> @@ -37,7 +37,37 @@ static int vkms_initialize_color_pipeline(struct drm_plane *plane, struct drm_pr
>>  
>>  	prev_op = op;
>>  
>> -	/* 2nd op: 1d curve */
>> +	/* 2nd op: 3x4 matrix */
>> +	op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL);
>> +	if (!op) {
>> +		DRM_ERROR("KMS: Failed to allocate colorop\n");
>> +		return -ENOMEM;
>> +	}
> 
> Same as before, don't we leak memory/properties here?
> 

Thanks. Fix for this will be in v6 (for both vkms and amdgpu).

>> +	ret = drm_colorop_ctm_3x4_init(dev, op, plane);
>> +	if (ret)
>> +		return ret;
>> +
>> +	drm_colorop_set_next_property(prev_op, op);
>> +
>> +	prev_op = op;
>> +
>> +	/* 3rd op: 3x4 matrix */
>> +	op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL);
>> +	if (!op) {
>> +		DRM_ERROR("KMS: Failed to allocate colorop\n");
>> +		return -ENOMEM;
>> +	}
>> +
>> +	ret = drm_colorop_ctm_3x4_init(dev, op, plane);
>> +	if (ret)
>> +		return ret;
>> +
>> +	drm_colorop_set_next_property(prev_op, op);
>> +
>> +	prev_op = op;
>> +
>> +	/* 4th op: 1d curve */
>>  	op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL);
>>  	if (!op) {
>>  		DRM_ERROR("KMS: Failed to allocate colorop\n");
>> diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c
>> index 6e939d3a6d5c..bd1df06ced85 100644
>> --- a/drivers/gpu/drm/vkms/vkms_composer.c
>> +++ b/drivers/gpu/drm/vkms/vkms_composer.c
>> @@ -164,6 +164,30 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff
>>  	}
>>  }
>>  
>> +static void apply_3x4_matrix(struct pixel_argb_s32 *pixel, const struct drm_color_ctm_3x4 *matrix)
>> +{
>> +	s64 rf, gf, bf;
>> +
>> +	rf = drm_fixp_mul(drm_sm2fixp(matrix->matrix[0]), drm_int2fixp(pixel->r)) +
>> +	     drm_fixp_mul(drm_sm2fixp(matrix->matrix[1]), drm_int2fixp(pixel->g)) +
>> +	     drm_fixp_mul(drm_sm2fixp(matrix->matrix[2]), drm_int2fixp(pixel->b)) +
>> +	     drm_sm2fixp(matrix->matrix[3]);
>> +
>> +	gf = drm_fixp_mul(drm_sm2fixp(matrix->matrix[4]), drm_int2fixp(pixel->r)) +
>> +	     drm_fixp_mul(drm_sm2fixp(matrix->matrix[5]), drm_int2fixp(pixel->g)) +
>> +	     drm_fixp_mul(drm_sm2fixp(matrix->matrix[6]), drm_int2fixp(pixel->b)) +
>> +	     drm_sm2fixp(matrix->matrix[7]);
>> +
>> +	bf = drm_fixp_mul(drm_sm2fixp(matrix->matrix[8]), drm_int2fixp(pixel->r)) +
>> +	     drm_fixp_mul(drm_sm2fixp(matrix->matrix[9]), drm_int2fixp(pixel->g)) +
>> +	     drm_fixp_mul(drm_sm2fixp(matrix->matrix[10]), drm_int2fixp(pixel->b)) +
>> +	     drm_sm2fixp(matrix->matrix[11]);
>> +
>> +	pixel->r = drm_fixp2int(rf);
>> +	pixel->g = drm_fixp2int(gf);
>> +	pixel->b = drm_fixp2int(bf);
> 
> There is no need to round here, like done in [1]?
> 

Good call. This makes the CTM test in IGT pass with a [0, 0] bracket,
i.e., it means the CTM is applied with zero error. :)

> I don't know if the performance improvment is huge, bug maybe you can 
> precompute drm_int2fixp(pixel->r/g/b)?
> 

Good call. Doesn't hurt to precompute.

Harry

> [1]: https://lore.kernel.org/all/20240802-yuv-v9-12-08a706669e16@xxxxxxxxxxx/
> 
>> +}
>> +
>>  static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop *colorop)
>>  {
>>  	struct drm_colorop_state *colorop_state = colorop->state;
>> @@ -184,6 +208,9 @@ static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop *colo
>>  				DRM_DEBUG_DRIVER("unkown colorop 1D curve type %d\n", colorop_state->curve_1d_type);
>>  				break;
>>  		}
>> +	} else if (colorop->type == DRM_COLOROP_CTM_3X4) {
>> +		if (colorop_state->data)
>> +			apply_3x4_matrix(pixel, (struct drm_color_ctm_3x4 *) colorop_state->data->data);
>>  	}
>>  
>>  }
>> -- 
>> 2.46.0
>>




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