On Fri, Aug 30, 2024 at 8:33 AM Antonino Maniscalco <antomani103@xxxxxxxxx> wrote: > > This patch implements preemption feature for A6xx targets, this allows > the GPU to switch to a higher priority ringbuffer if one is ready. A6XX > hardware as such supports multiple levels of preemption granularities, > ranging from coarse grained(ringbuffer level) to a more fine grained > such as draw-call level or a bin boundary level preemption. This patch > enables the basic preemption level, with more fine grained preemption > support to follow. > > Signed-off-by: Sharat Masetty <smasetty@xxxxxxxxxxxxxx> > Signed-off-by: Antonino Maniscalco <antomani103@xxxxxxxxx> > Tested-by: Neil Armstrong <neil.armstrong@xxxxxxxxxx> # on SM8650-QRD > --- > drivers/gpu/drm/msm/Makefile | 1 + > drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 323 +++++++++++++++++++++- > drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 168 ++++++++++++ > drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 431 ++++++++++++++++++++++++++++++ > drivers/gpu/drm/msm/msm_ringbuffer.h | 7 + > 5 files changed, 921 insertions(+), 9 deletions(-) > [snip] > + > +int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu, > + struct msm_gpu_submitqueue *queue) > +{ > + void *ptr; > + > + /* > + * Create a per submitqueue buffer for the CP to save and restore user > + * specific information such as the VPC streamout data. > + */ > + ptr = msm_gem_kernel_new(gpu->dev, A6XX_PREEMPT_USER_RECORD_SIZE, > + MSM_BO_WC, gpu->aspace, &queue->bo, &queue->bo_iova); Can this be MSM_BO_MAP_PRIV? Otherwise it is visible (and writeable) by other proceess's userspace generated cmdstream. And a similar question for the scratch_bo.. I'd have to give some thought to what sort of mischief could be had, but generall kernel mappings that are not MAP_PRIV are a thing to be careful about. BR, -R