Re: [RFC PATCH] drm/sched: Fix a UAF on drm_sched_fence::sched

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Am 29.08.24 um 19:12 schrieb Boris Brezillon:
dma_fence objects created by an entity might outlive the
drm_gpu_scheduler this entity was bound to if those fences are retained
by other other objects, like a dma_buf resv. This means that
drm_sched_fence::sched might be invalid when the resv is walked, which
in turn leads to a UAF when dma_fence_ops::get_timeline_name() is called.

This probably went unnoticed so far, because the drm_gpu_scheduler had
the lifetime of the drm_device, so, unless you were removing the device,
there were no reasons for the scheduler to be gone before its fences.

Nope, that is intentional design. get_timeline_name() is not safe to be called after the fence signaled because that would causes circular dependency problems.

E.g. when you have hardware fences it can happen that fences reference a driver module (for the function printing the name) and the module in turn keeps fences around.

So you easily end up with a module you can never unload.


With the introduction of a new model where each entity has its own
drm_gpu_scheduler instance, this situation is likely to happen every time
a GPU context is destroyed and some of its fences remain attached to
dma_buf objects still owned by other drivers/processes.

In order to make drm_sched_fence_get_timeline_name() safe, we need to
copy the scheduler name into our own refcounted object that's only
destroyed when both the scheduler and all its fences are gone.

The fact drm_sched_fence might have a reference to the drm_gpu_scheduler
even after it's been released is worrisome though, but I'd rather
discuss that with everyone than come up with a solution that's likely
to end up being rejected.

Note that the bug was found while repeatedly reading dma_buf's debugfs
file, which, at some point, calls dma_resv_describe() on a resv that
contains signalled fences coming from a destroyed GPU context.
AFAIK, there's nothing invalid there.

Yeah but reading debugfs is not guaranteed to crash the kernel.

On the other hand the approach with a kref'ed string looks rather sane to me. One comment on this below.


Cc: Luben Tuikov <ltuikov89@xxxxxxxxx>
Cc: Matthew Brost <matthew.brost@xxxxxxxxx>
Cc: "Christian König" <christian.koenig@xxxxxxx>
Cc: Danilo Krummrich <dakr@xxxxxxxxxx>
Signed-off-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx>
---
  drivers/gpu/drm/scheduler/sched_fence.c |  8 +++-
  drivers/gpu/drm/scheduler/sched_main.c  | 18 ++++++++-
  include/drm/gpu_scheduler.h             | 52 +++++++++++++++++++++++++
  3 files changed, 75 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_fence.c b/drivers/gpu/drm/scheduler/sched_fence.c
index 0f35f009b9d3..efa2a71d98eb 100644
--- a/drivers/gpu/drm/scheduler/sched_fence.c
+++ b/drivers/gpu/drm/scheduler/sched_fence.c
@@ -90,7 +90,7 @@ static const char *drm_sched_fence_get_driver_name(struct dma_fence *fence)
  static const char *drm_sched_fence_get_timeline_name(struct dma_fence *f)
  {
  	struct drm_sched_fence *fence = to_drm_sched_fence(f);
-	return (const char *)fence->sched->name;
+	return (const char *)fence->timeline->name;
  }
static void drm_sched_fence_free_rcu(struct rcu_head *rcu)
@@ -112,8 +112,10 @@ static void drm_sched_fence_free_rcu(struct rcu_head *rcu)
   */
  void drm_sched_fence_free(struct drm_sched_fence *fence)
  {
+	drm_sched_fence_timeline_put(fence->timeline);
+
  	/* This function should not be called if the fence has been initialized. */
-	if (!WARN_ON_ONCE(fence->sched))
+	if (!WARN_ON_ONCE(fence->timeline))
  		kmem_cache_free(sched_fence_slab, fence);
  }
@@ -224,6 +226,8 @@ void drm_sched_fence_init(struct drm_sched_fence *fence,
  	unsigned seq;
fence->sched = entity->rq->sched;
+	fence->timeline = fence->sched->fence_timeline;
+	drm_sched_fence_timeline_get(fence->timeline);
  	seq = atomic_inc_return(&entity->fence_seq);
  	dma_fence_init(&fence->scheduled, &drm_sched_fence_ops_scheduled,
  		       &fence->lock, entity->fence_context, seq);
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 7e90c9f95611..1e31a9c8ce15 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -1288,10 +1288,21 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
  		sched->own_submit_wq = true;
  	}
+ sched->fence_timeline = kzalloc(sizeof(*sched->fence_timeline), GFP_KERNEL);
+	if (!sched->fence_timeline)
+		goto Out_check_own;
+
+	sched->fence_timeline->name = kasprintf(GFP_KERNEL, "%s", sched->name);
+	if (!sched->fence_timeline->name)
+		goto Out_free_fence_timeline;
+
+	kref_init(&sched->fence_timeline->kref);
+
  	sched->sched_rq = kmalloc_array(num_rqs, sizeof(*sched->sched_rq),
  					GFP_KERNEL | __GFP_ZERO);
  	if (!sched->sched_rq)
-		goto Out_check_own;
+		goto Out_free_fence_timeline;
+
  	sched->num_rqs = num_rqs;
  	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
  		sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL);
@@ -1319,6 +1330,10 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
kfree(sched->sched_rq);
  	sched->sched_rq = NULL;
+Out_free_fence_timeline:
+	if (sched->fence_timeline)
+		kfree(sched->fence_timeline->name);
+	kfree(sched->fence_timeline);
  Out_check_own:
  	if (sched->own_submit_wq)
  		destroy_workqueue(sched->submit_wq);
@@ -1367,6 +1382,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched)
  	sched->ready = false;
  	kfree(sched->sched_rq);
  	sched->sched_rq = NULL;
+	drm_sched_fence_timeline_put(sched->fence_timeline);
  }
  EXPORT_SYMBOL(drm_sched_fini);
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 5acc64954a88..615ca89f77dc 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -261,6 +261,52 @@ struct drm_sched_rq {
  	struct rb_root_cached		rb_tree_root;
  };
+/**
+ * struct drm_sched_fence_timeline - Wrapped around the timeline name
+ *
+ * This is needed to cope with the fact dma_fence objects created by
+ * an entity might outlive the drm_gpu_scheduler this entity was bound
+ * to, making drm_sched_fence::sched invalid and leading to a UAF when
+ * dma_fence_ops::get_timeline_name() is called.
+ */
+struct drm_sched_fence_timeline {
+	/** @kref: Reference count of this timeline object. */
+	struct kref			kref;
+
+	/**
+	 * @name: Name of the timeline.
+	 *
+	 * This is currently a copy of drm_gpu_scheduler::name.
+	 */
+	const char			*name;

Make that a char name[] and embed the name into the structure. The macro struct_size() can be used to calculate the size.

+};
+
+static inline void
+drm_sched_fence_timeline_release(struct kref *kref)
+{
+	struct drm_sched_fence_timeline *tl =
+		container_of(kref, struct drm_sched_fence_timeline, kref);
+
+	kfree(tl->name);
+	kfree(tl);

This avoids having two allocations for the timeline name.

Regards,
Christian.

+}
+
+static inline void
+drm_sched_fence_timeline_put(struct drm_sched_fence_timeline *tl)
+{
+	if (tl)
+		kref_put(&tl->kref, drm_sched_fence_timeline_release);
+}
+
+static inline struct drm_sched_fence_timeline *
+drm_sched_fence_timeline_get(struct drm_sched_fence_timeline *tl)
+{
+	if (tl)
+		kref_get(&tl->kref);
+
+	return tl;
+}
+
  /**
   * struct drm_sched_fence - fences corresponding to the scheduling of a job.
   */
@@ -289,6 +335,9 @@ struct drm_sched_fence {
  	 */
  	ktime_t				deadline;
+ /** @timeline: the timeline this fence belongs to. */
+	struct drm_sched_fence_timeline	*timeline;
+
          /**
           * @parent: the fence returned by &drm_sched_backend_ops.run_job
           * when scheduling the job on hardware. We signal the
@@ -488,6 +537,8 @@ struct drm_sched_backend_ops {
   * @credit_count: the current credit count of this scheduler
   * @timeout: the time after which a job is removed from the scheduler.
   * @name: name of the ring for which this scheduler is being used.
+ * @fence_timeline: fence timeline that will be passed to fences created by
+ *                  and entity that's bound to this scheduler.
   * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
   *           as there's usually one run-queue per priority, but could be less.
   * @sched_rq: An allocated array of run-queues of size @num_rqs;
@@ -521,6 +572,7 @@ struct drm_gpu_scheduler {
  	atomic_t			credit_count;
  	long				timeout;
  	const char			*name;
+	struct drm_sched_fence_timeline	*fence_timeline;
  	u32                             num_rqs;
  	struct drm_sched_rq             **sched_rq;
  	wait_queue_head_t		job_scheduled;




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