Hi Boris,
On 28/08/2024 13:09, Boris Brezillon wrote:
Hi Mihail,
On Thu, 8 Aug 2024 12:41:05 +0300
Mihail Atanassov <mihail.atanassov@xxxxxxx> wrote:
+/** + * struct drm_panthor_timestamp_info - Timestamp information +
* + * Structure grouping all queryable information relating to the
GPU timestamp. + */ +struct drm_panthor_timestamp_info { + /**
@timestamp_frequency: The frequency of the timestamp timer. */ +
__u64 timestamp_frequency; + + /** @current_timestamp: The current
timestamp. */ + __u64 current_timestamp;
As it stands, this query has nothing to do with the actual GPU so
doesn't really belong here.
It'd be more valuable, and can maybe give better calibration results
than querying the system timestamp separately in userspace, if you
reported all of:
* the system timer value
* the system timer frequency
* the GPU timer value
* the GPU timer frequency (because it _could_ be different in some
systems)
Duh, I wish this wasn't the case and all SoC vendors went for the
arch-timer which guarantees the consistency of the timestamp on the GPU
and CPU. But let's say this is a case we need to support, wouldn't it
be more useful to do the CPU/GPU calibration kernel side (basically at
init/resume time) and then expose the formula describing the
relationship between those 2 things:
CPU_time = GPU_time * GPU_to_CPU_mul / GPU_to_CPU_div +
GPU_to_CPU_offset;
TIMESTAMP_OFFSET should indeed be set by the kernel (on resume). But I
don't think we need to post M/D+offset to userspace. The 2 Frequencies +
the scalar offset are the raw sources, and userspace can work back from
there.
* the GPU timer offset
Assuming you're talking about the TIMESTAMP_OFFSET register, my
understanding is that this offset should be set by the kernel driver to
account for any disjoint caused by suspend/resume cycles, or any
That's the primary use, yes.
design-specific offset between the arch-timer and the timer feeding the
GPU timestamp block (hopefully the arch-timer is directly propagated to
the GPU though). The timestamp read by the GPU/CPU already has this
Some platforms don't quite do that, so the two counts can drift away
somewhat (both scalar and multiplicative differences). We've observed
that re-calibrating the offset on resume has been sufficient to retain
accuracy w.r.t. wall clock time, though.
offset added, so I'm not sure I understand what's the value of exposing
it to userspace. As long as the CPU/GPU timestamps are consistent,
userspace probably doesn't care, but I might be missing something.
Functionally, there's no need for it. The timestamp offset could be
negative, however, so userspace could see a jump back on the GPU
timestamp (unlikely as it may be in practice beyond the first GPU
start). In any case, userspace seeing a modified offset value could be a
cue to re-calibrate its own view of the world. And what I mentioned in
the adjacent thread -- if you want to test the quality of the GPU
timestamp values from userspace, not knowing the offset applied makes it
nigh impossible to do so.
+}; + /** * struct drm_panthor_dev_query - Arguments passed to
DRM_PANTHOR_IOCTL_DEV_QUERY */
base-commit: f7f3ddb6e5c8dc7b621fd8c0903ea42190d67452
--
Mihail Atanassov <mihail.atanassov@xxxxxxx>