Le 19/08/24 - 16:56, Harry Wentland a écrit : > +static int vkms_initialize_color_pipeline(struct drm_plane *plane, struct drm_prop_enum_list *list) > +{ > + > + struct drm_colorop *op, *prev_op; > + struct drm_device *dev = plane->dev; > + int ret; > + > + /* 1st op: 1d curve */ > + op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL); > + if (!op) { > + DRM_ERROR("KMS: Failed to allocate colorop\n"); > + return -ENOMEM; > + } > + > + ret = drm_colorop_curve_1d_init(dev, op, plane, supported_tfs); > + if (ret) > + return ret; > + > + list->type = op->base.id; > + list->name = kasprintf(GFP_KERNEL, "Color Pipeline %d", op->base.id); > + > + prev_op = op; > + > + /* 2nd op: 1d curve */ > + op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL); > + if (!op) { > + DRM_ERROR("KMS: Failed to allocate colorop\n"); > + return -ENOMEM; > + } There is no need to cleanup previously created colorop here? > + ret = drm_colorop_curve_1d_init(dev, op, plane, supported_tfs); > + if (ret) > + return ret; ditto? > + drm_colorop_set_next_property(prev_op, op); > + > + return 0; > +} > + > +int vkms_initialize_colorops(struct drm_plane *plane) > +{ > + struct drm_prop_enum_list pipelines[MAX_COLOR_PIPELINES]; > + int len = 0; > + int ret; > + > + /* Add color pipeline */ > + ret = vkms_initialize_color_pipeline(plane, &(pipelines[len])); > + if (ret) > + return ret; > + len++; The usage of len is not very clear, can you maybe remove it? Or do you plan to use it for instanciating multiple pipelines? struct drm_prop_enum_list pipeline; ret = vkms_initialize_color_pipeline(plane, &pipeline); drm_plane_create_color_pipeline_property(plane, &pipeline, 1); > + /* Create COLOR_PIPELINE property and attach */ > + drm_plane_create_color_pipeline_property(plane, pipelines, len); This function can fail, can you also test the result here? > + > + return 0; > +} > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c > index 3ecda70c2b55..bc116d16e378 100644 > --- a/drivers/gpu/drm/vkms/vkms_composer.c > +++ b/drivers/gpu/drm/vkms/vkms_composer.c > @@ -12,6 +12,7 @@ > #include <linux/minmax.h> > > #include "vkms_drv.h" > +#include "vkms_luts.h" > > static u16 pre_mul_blend_channel(u16 src, u16 dst, u16 alpha) > { > @@ -163,6 +164,53 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff > } > } > > +static void apply_colorop(struct pixel_argb_u16 *pixel, struct drm_colorop *colorop) > +{ > + struct drm_colorop_state *colorop_state = colorop->state; > + > + if (colorop->type == DRM_COLOROP_1D_CURVE) { > + switch (colorop_state->curve_1d_type) { > + case DRM_COLOROP_1D_CURVE_SRGB_INV_EOTF: > + pixel->r = apply_lut_to_channel_value(&srgb_inv_eotf, pixel->r, LUT_RED); > + pixel->g = apply_lut_to_channel_value(&srgb_inv_eotf, pixel->g, LUT_GREEN); > + pixel->b = apply_lut_to_channel_value(&srgb_inv_eotf, pixel->b, LUT_BLUE); > + break; > + case DRM_COLOROP_1D_CURVE_SRGB_EOTF: > + pixel->r = apply_lut_to_channel_value(&srgb_eotf, pixel->r, LUT_RED); > + pixel->g = apply_lut_to_channel_value(&srgb_eotf, pixel->g, LUT_GREEN); > + pixel->b = apply_lut_to_channel_value(&srgb_eotf, pixel->b, LUT_BLUE); > + break; > + default: > + DRM_DEBUG_DRIVER("unkown colorop 1D curve type %d\n", colorop_state->curve_1d_type); Maybe add a ONCE/RATELIMITED here, this function is called for every pixel. > + break; > + } > + } > + > +} > + > +static void pre_blend_color_transform(const struct vkms_plane_state *plane_state, struct line_buffer *output_buffer) > +{ > + struct drm_colorop *colorop = plane_state->base.base.color_pipeline; > + > + while (colorop) { > + struct drm_colorop_state *colorop_state; > + > + if (!colorop) > + return; > + > + colorop_state = colorop->state; > + > + if (!colorop_state) > + return; > + > + for (size_t x = 0; x < output_buffer->n_pixels; x++) > + if (!colorop_state->bypass) Maybe we can swap the for and the if? I don't know the performance impact is huge, but it feel more logical to check bypass before iterating. > + apply_colorop(&output_buffer->pixels[x], colorop); > + > + colorop = colorop->next; > + } > +} > + > /** > * blend - blend the pixels from all planes and compute crc > * @wb: The writeback frame buffer metadata > @@ -200,6 +248,9 @@ static void blend(struct vkms_writeback_job *wb, > continue; > > vkms_compose_row(stage_buffer, plane[i], y_pos); > + > + pre_blend_color_transform(plane[i], stage_buffer); > + > pre_mul_alpha_blend(plane[i]->frame_info, stage_buffer, > output_buffer); > } [...] > diff --git a/drivers/gpu/drm/vkms/vkms_luts.c b/drivers/gpu/drm/vkms/vkms_luts.c > new file mode 100644 > index 000000000000..6553d6d442b4 > --- /dev/null > +++ b/drivers/gpu/drm/vkms/vkms_luts.c > @@ -0,0 +1,802 @@ > +/* SPDX-License-Identifier: GPL-2.0+ */ > + > +#include <drm/drm_mode.h> > + > +#include "vkms_drv.h" > +#include "vkms_luts.h" > + > +static struct drm_color_lut linear_array[LUT_SIZE] = { > + { 0x0, 0x0, 0x0, 0 }, > + { 0x101, 0x101, 0x101, 0 }, > + { 0x202, 0x202, 0x202, 0 }, > + { 0x303, 0x303, 0x303, 0 }, > + { 0x404, 0x404, 0x404, 0 }, For this LUT and the other, can you add a comment to explain how the values were generated/found? [...] Thanks, Louis Chauvet