Re: [PATCH] drm/msm: fix the highest_bank_bit for sc7180

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Quoting Abhinav Kumar (2024-08-08 16:52:27)
> sc7180 programs the ubwc settings as 0x1e as that would mean a
> highest bank bit of 14 which matches what the GPU sets as well.
>
> However, the highest_bank_bit field of the msm_mdss_data which is
> being used to program the SSPP's fetch configuration is programmed
> to a highest bank bit of 16 as 0x3 translates to 16 and not 14.
>
> Fix the highest bank bit field used for the SSPP to match the mdss
> and gpu settings.
>
> Fixes: 6f410b246209 ("drm/msm/mdss: populate missing data")
> Signed-off-by: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx>
> ---
>  drivers/gpu/drm/msm/msm_mdss.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/msm/msm_mdss.c b/drivers/gpu/drm/msm/msm_mdss.c
> index d90b9471ba6f..faa88fd6eb4d 100644
> --- a/drivers/gpu/drm/msm/msm_mdss.c
> +++ b/drivers/gpu/drm/msm/msm_mdss.c
> @@ -577,7 +577,7 @@ static const struct msm_mdss_data sc7180_data = {
>         .ubwc_enc_version = UBWC_2_0,
>         .ubwc_dec_version = UBWC_2_0,
>         .ubwc_static = 0x1e,
> -       .highest_bank_bit = 0x3,
> +       .highest_bank_bit = 0x1,

Usually when I see hex it's because there's a mask. This isn't a mask
though? Can it just be '1'?



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