On 10-08-2024 03:58, Matthew Brost wrote:
Avoid leaking a lockdep map on each drm sched creation and destruction
by using a single lockdep map for all drm sched allocated submit_wq.
v2:
- Use alloc_ordered_workqueue_lockdep_map (Tejun)
Cc: Luben Tuikov <ltuikov89@xxxxxxxxx>
Cc: Christian König <christian.koenig@xxxxxxx>
Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx>
---
drivers/gpu/drm/scheduler/sched_main.c | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index ab53ab486fe6..cf79d348cb32 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -87,6 +87,12 @@
#define CREATE_TRACE_POINTS
#include "gpu_scheduler_trace.h"
+#ifdef CONFIG_LOCKDEP
+static struct lockdep_map drm_sched_lockdep_map = {
+ .name = "drm_sched_lockdep_map"
+};
will it be better to use STATIC_LOCKDEP_MAP_INIT ? Initializing key here
instead of while registering the class ?
+#endif
+
#define to_drm_sched_job(sched_job) \
container_of((sched_job), struct drm_sched_job, queue_node)
@@ -1272,7 +1278,12 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
sched->submit_wq = submit_wq;
sched->own_submit_wq = false;
} else {
+#ifdef CONFIG_LOCKDEP
+ sched->submit_wq = alloc_ordered_workqueue_lockdep_map(name, 0,
+ &drm_sched_lockdep_map);
+#else
sched->submit_wq = alloc_ordered_workqueue(name, 0);
+#endif
if (!sched->submit_wq)
return -ENOMEM;