On 01/08/2024 12:51, John Ogness wrote:
On 2024-08-01, Jocelyn Falempe <jfalempe@xxxxxxxxxx> wrote:
* It uses a circular buffer so the console->write() callback is very
quick, and will never stall.
* Drawing is done asynchronously using a workqueue.
For CON_NBCON, neither of the above points are necessary. You can draw
directly from the write_thread() callback. See below:
+static bool drm_log_work_draw(void)
+{
+ unsigned int len;
+ char buf[512];
+
+ len = drm_log_buf_read(buf, sizeof(buf));
+ if (len)
+ drm_log_draw_all(buf, len);
+ return len != 0;
+}
For CON_NBCON, this is essentially your write_thread() callback:
void drm_log_write_thread(struct console *con,
struct nbcon_write_context *wctxt)
{
drm_log_draw_all(wctxt->outbuf, wctxt->len);
}
You cannot implement a write_atomic() callback because the console must
be able to print directly in NMI context and must not defer. But
write_atomic() is optional, so you should be fine there.
Disclaimer: Only in PREEMPT_RT patchset at the moment.
Thanks, so that means the circular buffer and workqueue are only
necessary until write_thread() is merged in mainline. It will be a nice
simplification.
I think I can also register one console for each drm driver, which will
simplify drm_log even further. (currently it would mean having a
circular buffer and work function for each driver which is a bit too much).
Do you know if there is a chance to have write_thread() in 6.12 or 6.13 ?
John Ogness >
Best regards
--
Jocelyn