Re: [PATCH 3/4] drm/msm/a5xx: fix races in preemption evaluation stage

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On Thu, Jul 11, 2024 at 11:10 AM Vladimir Lypak
<vladimir.lypak@xxxxxxxxx> wrote:
>
> On A5XX GPUs when preemption is used it's invietable to enter a soft
> lock-up state in which GPU is stuck at empty ring-buffer doing nothing.
> This appears as full UI lockup and not detected as GPU hang (because
> it's not). This happens due to not triggering preemption when it was
> needed. Sometimes this state can be recovered by some new submit but
> generally it won't happen because applications are waiting for old
> submits to retire.
>
> One of the reasons why this happens is a race between a5xx_submit and
> a5xx_preempt_trigger called from IRQ during submit retire. Former thread
> updates ring->cur of previously empty and not current ring right after
> latter checks it for emptiness. Then both threads can just exit because
> for first one preempt_state wasn't NONE yet and for second one all rings
> appeared to be empty.
>
> To prevent such situations from happening we need to establish guarantee
> for preempt_trigger to be called after each submit. To implement it this
> patch adds trigger call at the end of a5xx_preempt_irq to re-check if we
> should switch to non-empty or higher priority ring. Also we find next
> ring in new preemption state "EVALUATE". If the thread that updated some
> ring with new submit sees this state it should wait until it passes.
>
> Fixes: b1fc2839d2f9 ("drm/msm: Implement preemption for A5XX targets")
> Signed-off-by: Vladimir Lypak <vladimir.lypak@xxxxxxxxx>
> ---
>  drivers/gpu/drm/msm/adreno/a5xx_gpu.c     |  6 +++---
>  drivers/gpu/drm/msm/adreno/a5xx_gpu.h     | 11 +++++++----
>  drivers/gpu/drm/msm/adreno/a5xx_preempt.c | 24 +++++++++++++++++++----
>  3 files changed, 30 insertions(+), 11 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
> index 6c80d3003966..266744ee1d5f 100644
> --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
> @@ -110,7 +110,7 @@ static void a5xx_submit_in_rb(struct msm_gpu *gpu, struct msm_gem_submit *submit
>         }
>
>         a5xx_flush(gpu, ring, true);
> -       a5xx_preempt_trigger(gpu);
> +       a5xx_preempt_trigger(gpu, true);
>
>         /* we might not necessarily have a cmd from userspace to
>          * trigger an event to know that submit has completed, so
> @@ -240,7 +240,7 @@ static void a5xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
>         a5xx_flush(gpu, ring, false);
>
>         /* Check to see if we need to start preemption */
> -       a5xx_preempt_trigger(gpu);
> +       a5xx_preempt_trigger(gpu, true);
>  }
>
>  static const struct adreno_five_hwcg_regs {
> @@ -1296,7 +1296,7 @@ static irqreturn_t a5xx_irq(struct msm_gpu *gpu)
>                 a5xx_gpmu_err_irq(gpu);
>
>         if (status & A5XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) {
> -               a5xx_preempt_trigger(gpu);
> +               a5xx_preempt_trigger(gpu, false);
>                 msm_gpu_retire(gpu);
>         }
>
> diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h
> index c7187bcc5e90..1120824853d4 100644
> --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h
> +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h
> @@ -57,10 +57,12 @@ void a5xx_debugfs_init(struct msm_gpu *gpu, struct drm_minor *minor);
>   * through the process.
>   *
>   * PREEMPT_NONE - no preemption in progress.  Next state START.
> - * PREEMPT_START - The trigger is evaulating if preemption is possible. Next
> - * states: TRIGGERED, NONE
> + * PREEMPT_EVALUATE - The trigger is evaulating if preemption is possible. Next
> + * states: START, ABORT
>   * PREEMPT_ABORT - An intermediate state before moving back to NONE. Next
>   * state: NONE.
> + * PREEMPT_START - The trigger is preparing for preemption. Next state:
> + * TRIGGERED
>   * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
>   * states: FAULTED, PENDING
>   * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
> @@ -71,8 +73,9 @@ void a5xx_debugfs_init(struct msm_gpu *gpu, struct drm_minor *minor);
>
>  enum preempt_state {
>         PREEMPT_NONE = 0,
> -       PREEMPT_START,
> +       PREEMPT_EVALUATE,
>         PREEMPT_ABORT,
> +       PREEMPT_START,
>         PREEMPT_TRIGGERED,
>         PREEMPT_FAULTED,
>         PREEMPT_PENDING,
> @@ -156,7 +159,7 @@ void a5xx_set_hwcg(struct msm_gpu *gpu, bool state);
>
>  void a5xx_preempt_init(struct msm_gpu *gpu);
>  void a5xx_preempt_hw_init(struct msm_gpu *gpu);
> -void a5xx_preempt_trigger(struct msm_gpu *gpu);
> +void a5xx_preempt_trigger(struct msm_gpu *gpu, bool new_submit);
>  void a5xx_preempt_irq(struct msm_gpu *gpu);
>  void a5xx_preempt_fini(struct msm_gpu *gpu);
>
> diff --git a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c
> index 67a8ef4adf6b..f8d09a83c5ae 100644
> --- a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c
> +++ b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c
> @@ -87,21 +87,33 @@ static void a5xx_preempt_timer(struct timer_list *t)
>  }
>
>  /* Try to trigger a preemption switch */
> -void a5xx_preempt_trigger(struct msm_gpu *gpu)
> +void a5xx_preempt_trigger(struct msm_gpu *gpu, bool new_submit)
>  {
>         struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
>         struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
>         unsigned long flags;
>         struct msm_ringbuffer *ring;
> +       enum preempt_state state;
>
>         if (gpu->nr_rings == 1)
>                 return;
>
>         /*
> -        * Try to start preemption by moving from NONE to START. If
> -        * unsuccessful, a preemption is already in flight
> +        * Try to start preemption by moving from NONE to EVALUATE. If current
> +        * state is EVALUATE/ABORT we can't just quit because then we can't
> +        * guarantee that preempt_trigger will be called after ring is updated
> +        * by new submit.
>          */
> -       if (!try_preempt_state(a5xx_gpu, PREEMPT_NONE, PREEMPT_START))
> +       state = atomic_cmpxchg(&a5xx_gpu->preempt_state, PREEMPT_NONE,
> +                              PREEMPT_EVALUATE);
> +       while (new_submit && (state == PREEMPT_EVALUATE ||
> +                             state == PREEMPT_ABORT)) {

This isn't enough because even if new_submit is false then we may
still need to guarantee that evaluation happens. We've seen a hang in
a scenario like:

1. A job is submitted and executed on ring 0.
2. A job is submitted on ring 2 while ring 0 is still active but
almost finished.
3. The submission thread starts evaluating and sees that ring 0 is still busy.
4. The job on ring 0 finishes and a CACHE_FLUSH IRQ is raised.
5. The IRQ tries to trigger a preemption but the state is still
PREEMPT_EVALUATE or PREEMPT_ABORT and exits.
6. The submission thread finishes update_wptr() and finally sets the
state to PREEMPT_NONE too late.

Then we never preempt to ring 2 and there's a soft lockup.

Connor

> +               cpu_relax();
> +               state = atomic_cmpxchg(&a5xx_gpu->preempt_state, PREEMPT_NONE,
> +                                      PREEMPT_EVALUATE);
> +       }
> +
> +       if (state != PREEMPT_NONE)
>                 return;
>
>         /* Get the next ring to preempt to */
> @@ -130,6 +142,8 @@ void a5xx_preempt_trigger(struct msm_gpu *gpu)
>                 return;
>         }
>
> +       set_preempt_state(a5xx_gpu, PREEMPT_START);
> +
>         /* Make sure the wptr doesn't update while we're in motion */
>         spin_lock_irqsave(&ring->preempt_lock, flags);
>         a5xx_gpu->preempt[ring->id]->wptr = get_wptr(ring);
> @@ -188,6 +202,8 @@ void a5xx_preempt_irq(struct msm_gpu *gpu)
>         update_wptr(gpu, a5xx_gpu->cur_ring);
>
>         set_preempt_state(a5xx_gpu, PREEMPT_NONE);
> +
> +       a5xx_preempt_trigger(gpu, false);
>  }
>
>  void a5xx_preempt_hw_init(struct msm_gpu *gpu)
> --
> 2.45.2
>




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