Comment # 16
on bug 69081
from Michel Dänzer
(In reply to comment #9) > KF still shows the same problem, so it is probable that both problems were > unrelated. Yes, so the KF problem should be tracked separately. For CK II, there are no shader compilation failures anymore. It could be useful if you could generate an apitrace, so we can isolate how it's trying to render the faces.
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