Priority | medium |
---|---|
Bug ID | 69081 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | Incorrect rendering of textures |
Severity | normal |
Classification | Unclassified |
OS | Linux (All) |
Reporter | j.suarez.agapito@gmail.com |
Hardware | x86-64 (AMD64) |
Status | NEW |
Version | git |
Component | Drivers/Gallium/radeonsi |
Product | Mesa |
First of all, thank you very much for the effort applied on the radeonsi driver. It's getting a nice shape quite quickly. I have noticed some problems with the rendering on some games, such as Killing Floor ("KF") and Crusader Kings II ("CK II"). The problem consists in that certain textures appear as black. This is not related to a dxtn problem, but rather it seems to be related to the way the (global?, in the case of CK II) illumination of the scene is applied. I have made this conclusion based on the fact that although on CK II all the terrain textures show a black colour (check the screenshots attached below, one of them with radeonsi, the other one with fglrx), on KF sometimes a texture is shown correct but a few steps ahead it is shown black. This usually happens when there is something blocking a source of illumination (check the two screenshots attached below, where one is taken like just one step ahead or behind of the other screenshot, both with radeonsi). I believe the bugs on both games are the same or at least related and thus I am only opening a bug report. My PC specs are as follows (taken from steam's system info): Información sobre el procesador: Fabricante: AuthenticAMD CPU Family: 0x15 CPU Model: 0x1 CPU Stepping: 0x2 CPU Type: 0x0 Velocidad: 3600 Mhz Procesadores lógicos 8 Procesadores físicos 8 HyperThreading: No compatible FCMOV: Compatible SSE2: Compatible SSE3: Compatible SSSE3: Compatible SSE4a: Compatible SSE41: Compatible SSE42: Compatible Información sobre la red: Velocidad de la red: Versión del sistema operativo: Ubuntu 13.04 (64 bits) Nombre de kernel: Linux Versión de kernel: 3.11.0-031100-generic Editor de X Server: The X.Org Foundation Versión de X Server: 11303000 Gestor X Window: KWin Versión del runtime de Steam: steam-runtime-release_2013-09-05 Tarjeta de vídeo: Controlador: X.Org Gallium 0.4 on AMD PITCAIRN Versión de controlador: 2.1 Mesa 9.3.0-devel (git-505fad0 raring-oibaf-ppa) OpenGL Version: 2.1 Densidad de color del escritorio: 24 bits por píxel Frecuencia de actualización del monitor: 60 Hz Identificador del fabricante: 0x1002 Identificador del dispositivo: 0x6818 Número de monitores: 1 Número de tarjetas de vídeo lógicas: 1 Resolución de pantalla principal: 1920 x 1080 Resolución de escritorio: 1920 x 1080 Tamaño de pantalla principal: 18,78" x 10,55" (21,54" diag) 47,7cm x 26,8cm (54,7cm diag) No se ha detectado la memoria VRAM principal Tarjeta de sonido: Dispositivo de sonido: Realtek ALC889 Memoria: RAM: 15993 Mb Varios: Idioma de la IU: Español LANG: es_ES.UTF-8 Micrófono: Not set Espacio total en disco disponible: 469324 MB Bloque libre más grande en el disco: 187784 MB Software Instalado: Informes de fallos recientes: The GPU is a Radeon HD 7870. VRAM is 2 GB. Mesa's version is shown above (9.3 git 505fad0), plus llvm's version is 3.3-5ubuntu1~r~gd, installed from oibaf's ppa. I am also attaching the shader dumps from CK II and KF (in the map in which the screenshots were taken and having passed where the bug shows). Please, if any other information is needed, just let me know. Regards, José
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