On Tue, Jul 09, 2024 at 12:54:13PM +0200, Christian König wrote: > Am 08.07.24 um 17:34 schrieb Matthew Brost: > > On Mon, Jul 08, 2024 at 05:29:30PM +0200, Christian König wrote: > > > Am 08.07.24 um 17:23 schrieb Matthew Brost: > > > > On Sun, Jul 07, 2024 at 05:49:16PM +0200, Thomas Hellström wrote: > > > > > Christian, Matthew, > > > > > > > > > > I think I addressed all review comments and a couple of anticipated > > > > > ones (s/long/s64/) in the swapout- and eviction patches. > > > > > > > > > > I'm heading off on vacation today, (4 weeks) so if something becomes > > > > > urgent in-between feel free to pick up, modify and merge. > > > > > > > > > I found a couple of nits in last patch of [1] but gave an RB as the nits > > > > can be fixed on upon merge. > > > > > > > > The series [1] is fully RB'd and CI looks good. I'm thinking we should > > > > merge this. If any bugs pop after merging feel confident that I can > > > > quickly fix them while Thomas is out. Also fine for waiting for Thomas > > > > to return too. > > > > > > > > What do you think Christian? > > > I'm currently working on testing patches 1-7 and if that doesn't show any > > > immediate problems will push them to drm-misc-next. > > > > > +1 > > And pushed. > Great. > > > > > The kernel build bot also complained about something in #8 additionally to > > > your nit picks so I think we should investigate that first. > > > > > > > drivers/gpu/drm/ttm/ttm_resource.c:607: warning: Excess function parameter 'man' description in 'ttm_resource_manager_first' > > That is the kernel doc nit I raised. > > Ah, yeah ok. For that minor cleanup we can wait for Thomas to be back from > vacation. > > Important point is I can now rebase my drm_exec work on top of it. > Sounds good. Will keep an eye out for drm_exec changes. Matt > Regards, > Christian. > > > > > Matt > > > > > Christian. > > > > > > > Matt > > > > > > > > [1] https://patchwork.freedesktop.org/series/135801/ > > > > > > > > > Regarding the drm_exec trylock functionality I'm for as much as > > > > > possible that it should look like any other locking primitive trylock. > > > > > i.e. no additional tricks needed. > > > > > > > > > > Thanks, > > > > > Thomas > > > > > > > > > > >