On Wed, Jul 03, 2024 at 04:56:46PM +0100, Steven Price wrote: > If a queue is already assigned to the hardware, then a newly submitted > job can start straight away without waiting for the tick. However in > this case the devfreq infrastructure isn't notified that the GPU is > busy. By the time the tick happens the job might well have finished and > no time will be accounted for the GPU being busy. > > Fix this by recording the GPU as busy directly in queue_run_job() in the > case where there is a CSG assigned and therefore we just ring the > doorbell. > > Fixes: de8548813824 ("drm/panthor: Add the scheduler logical block") > Signed-off-by: Steven Price <steven.price@xxxxxxx> Reviewed-by: Liviu Dudau <liviu.dudau@xxxxxxx> > --- > drivers/gpu/drm/panthor/panthor_sched.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c > index 951ff7e63ea8..e7afaa1ad8dc 100644 > --- a/drivers/gpu/drm/panthor/panthor_sched.c > +++ b/drivers/gpu/drm/panthor/panthor_sched.c > @@ -2942,6 +2942,7 @@ queue_run_job(struct drm_sched_job *sched_job) > pm_runtime_get(ptdev->base.dev); > sched->pm.has_ref = true; > } > + panthor_devfreq_record_busy(sched->ptdev); > } > > /* Update the last fence. */ > -- > 2.39.2 > -- ==================== | I would like to | | fix the world, | | but they're not | | giving me the | \ source code! / --------------- ¯\_(ツ)_/¯